Interesting read for older gamers :) like me.

I've not read it in full yet, but I am interested in getting one of these raspberrypi boxes.

Speaking of golden age, I've been saying for a while now that with digital delivery taking off the way it has and being able to self publish titles independently that we could see it all come full circle again. Small indie developers are the guys really doing interesting things these days. If anything, it might mean the end or at least diminshed importance of these giant companies like EA and Activision/Blizzard etc.
 
I had a BBC micro at home when i was a kid, i remember reading through those manuals and doing those draw a square etc simple programming stuff although i think i spent way more time playing games lol.
My dad had built a little robot similar to the BBC buggy which we used to program so it would do things like a travel along a white line, i later got given a Real BBC buggy which was a neat little robot
http://www.anf.nildram.co.uk/beebcontrol/buggies/bbc_buggy/index.html
Still have that and all the BBC micro stuff.

I think this is a really great idea to get kids programming, i remember at school us writing small programs like a traffic light crossing using those lego kits which were for schools in the 90's.
They had little traffic lights that you connected to a control box and then used a PC to program them i guess similar to the mindstorms lego but i never saw them in the normal stores.
We had to write a program that would work like a normal set of 4 traffic lights in a crossing.

Thanks for that great read, i must get myself one of those Raspberry Pi's when they are out.
Wanted to get back into programming on something simple like the old days.
 
it might mean the end or at least diminshed importance of these giant companies like EA and Activision/Blizzard etc.

The thing is though in the modern age people expect highly polished products that realistically can only be delivered by big studios with a lot of financial backing. That isn't a slight on indie developers or the quality of their games, but people tend to want things with high production values, lots of top quality artwork, elaborate CGI etc etc.

I do think we may get to a stage however where there is more of a (excuse the buzzword) 'cloud' approach to game development in terms of people being able to freelance their skills and an increased amount of remote working rather than necessarily firms having to pool all their talent in a single office.
 
The thing is though in the modern age people expect highly polished products that realistically can only be delivered by big studios with a lot of financial backing. That isn't a slight on indie developers or the quality of their games, but people tend to want things with high production values, lots of top quality artwork, elaborate CGI etc etc.

I do think we may get to a stage however where there is more of a (excuse the buzzword) 'cloud' approach to game development in terms of people being able to freelance their skills and an increased amount of remote working rather than necessarily firms having to pool all their talent in a single office.


I was more thinking of a strength to strength scenario. Indie developers garnering success and more resources. We could end up with larger companies with more lofty ambitions that still have gamers in charge. It's all ifs and buts, but something that isn't impossible. CD Projekt have come on leaps and bounds and put out one of the best AAA titles the pc has seen in years.
 
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