Well would you not say good raiding guilds are down to skill as well? So why not remove gear and stats all together? Make it all about skill? Make the reward not a new armour set but the kill?
Now That ! I would love. One of the things I always loved about UO was the way that there was comparatively little difference in gear. There were no "blues", no "purples", no "epics", no +75 to strength items. Always found it a bit odd that there is this world with monsters and a population, but there were millions of these enchanted items just laying around, would have thought all the monsters would be killed off hundreds of years ago considering all these boosting items. Makes you wonder if anyone in the worlds are normal people or all souped up legendary warriors. (mind you, having said that, given that everyone can res , it does make you wonder who is buried in all these in game graveyards

You get rewards, gear and perks from raiding and that is why you do it no?
Most people probably yes, not me though, I play because its fun. In fact anyone who has grouped with me in an MMO for the last 15 years will notice that the vast majority of the time I dont even bother to roll for loot. Unless its a particularly amusing looking piece of clothing, like the frogs head mask in EQ or the broomstick in daoc (think it was daoc)(both actually stat less items anyway)