2 rax is such a pain to hold off. The only way I can manage it is with an early robo and hope he's overdone it with the marauders, or rely on some decent sentry splits. Either way he's probably expanding behind it and delaying my own, so I have to kill the first terran push rather than make him retreat if I want a decent footing in the game at all. And then he's almost certain to have his medivacs before my Colossi / Templar (depending which way I go - I prefer Templar at the moment as most lower league Terrans can't counter them effectively with ghosts), so any big second push is also a pain in the arse. I also have to account for the possibility that he's not teching (beyond stim, shield etc) so I may have to delay my own tech to bolster my forces or he can just a-move in.Nice one well done. High plat myself, hoping to move up to diamond this season. I've been out of the game for months though so I'm really rusty. The metagame's changed a lot since 'back in my day'.
Recently discovered how to pwn protoss. 2 rax pressure, add medivacs and elevator your army between his main and natural, and expand behind it. Haven't lost a TvP since I started doing that.
Even if they 4 gate your first dudes hit before their 2nd-4th gateways are finished so you can almost always do some decent damage, unless you're unlucky and they happened to warp in a sentry at the perfect time but meh, no strat is perfect.
It really is the hardest match-up for me at the moment. Although the frequency with which I come up against the 2-rax means that once I start dealing with it better, most games v Terran players will be easier.