Hi i would love to join a server with a nice community and what better place than the OCUK community, so if you could whitelist me that would be amazing thank you
LinkTart name: giantmidget
Minecradt name: GiantMidget11
Just an idea for a "community build"...
How about a map wide railway system, but underground ? Like a New York subway.
The overground ones have to fit in around people's plots and without an agreed design they can look a bit messy when spanning a gap, and when outside of spawn sometimes seem to affect the view.
Something that fitted the x,y grid system, so that wherever you were you'd know that 200 blocks down there was a tunnel every 1000 ? blocks. Which would have been great earlier because I was totally lost for hours![]()
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How about we intentionally go for chaos in a slightly organised way?
Similar to the spawn plots, you could divide a tower into floors, within guideline dimensions. People would be free to design their floor as long as it matched up at certain points to meet the floor above it and have some kind of staircase/ladder/fancy lift in a set place.
Think of it as being like one of those pictures you folded over and took turns in adding to. I even think there was an MS paint thread in GD along the same lines a few years back!
It'd probably end up looking hideous, but it's just a thought.
Just an idea for a "community build"...
What if once this "sky limit" update is applied to the server, if we had a spawn "tower"? Basic idea being a X by Y area and you can have a "floor/level" of your own to build as you see fit. But leave some sort of stairwell at one side alone so people can get up and down to their floor.
How about a map wide railway system, but underground ? Like a New York subway.
The overground ones have to fit in around people's plots and without an agreed design they can look a bit messy when spanning a gap, and when outside of spawn sometimes seem to affect the view.
Something that fitted the x,y grid system, so that wherever you were you'd know that 200 blocks down there was a tunnel every 1000 ? blocks. Which would have been great earlier because I was totally lost for hours![]()
![]()
So. Let's build something completely pointless that is done better, but lets do it in an ever so slightly different way.
Let's not.
The current hub is pretty cool and fit for purpose, but there is nothing to say players can't link to existing lines or create their own. If someone doesn't want a huge viaduct blocking their view, dig a line under the area. If the player wants, they can dig in an access line. YMMV so ensure that if you want to create a transport link that might affect a player's build, talk to them![]()
We plan to release Minecraft 1.2 tomorrow, but you can already check it out by downloading and installing it like a weekly snapshot!
Client: http://assets.minecraft.net/1_2/minecraft.jar
Server: http://assets.minecraft.net/1_2/minecraft_server.jar
Full change log will be posted tomorrow, but it’s basically all the snapshots since Minecraft 1.1 packed into one![]()
The plan is to build a fresh server API, and then extend it to support client-side modding (in one way or another). We will try to make it easy for bukkit users to convert if they wish to do so, but backwards compatibility is not guaranteed. We will, however, help bukkit to be compatible with 1.2, to avoid having a long gap while you wait for the official Minecraft server to catch up.
MC 1.2