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- Joined
- 19 Aug 2011
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- 871
The bigger difference will be that necros cant directly control their pets which is a shame.
But necro pets are disposable. I don't know if you played the original GW but necro pets play a very different role than lock pets in WoW.
In WoW, a lock without their pet is crippled. Obviously a demo lock is almost completely useless but even an affliction or destro lock is severely hampered if their pet is down.
In the original GW if a necro lost their pet (even if they were speccd for pets) they could just summon more easily, it wasn't the end of the world if they died. In GW2 the pets look like the "bonus" skills so even without pets, the necro would still be able to use the majority of their skills to full effect.
It was a pain when suddenly 20 of your pets died because you forgot a heal or they were just losing hp too fast, always funny though. It's a shame there's a limit on necro pets in GW2 (there wasn't one in the original but the longer they survived, the more hp/s they lost so you couldn't keep them up for ages even with a monk helping keep them alive), no more minion armies. hehe