Guild Wars 2

The opinions are irrelevant and worthless because nobody was even discussing it. WoW came up in the context of ChrisJSY and co.'s comments about community and having cohesive server groups. WoW's battleground PvP is, in this sense, an interesting before/after case-study. Bhavv is clearly just worked up by any reference to WoW and it's acting as a mental trigger for him to start alpha-male'ing all over the place.
 
Judging by your posts, I'd be surprised if you've even played GW1, let alone the PVP, nor understand any of the balancing mechanics for equal play between the two teams in GW.

Gear / stat orientated games like WoW will never have a comparable PVP mechanic to PVP revolved around balance and ensuring that all players have an equal footing regardless of what items they have equipped.

No one cares, pipe down.
 
Judging by your posts, I'd be surprised if you've even played GW1, let alone the PVP, nor understand any of the balancing mechanics for equal play between the two teams in GW.

Gear / stat orientated games like WoW will never have a comparable PVP mechanic to PVP revolved around balance and ensuring that all players have an equal footing regardless of what items they have equipped.

What posts are those then? Where have I said WoW PvP is better?

I think WoW PvP is very good and ultimately different to PvP in GW1. At times it has been a disaster but balance is usually restored eventually.

You're basically dismissing it as rubbish which is just the usual heavily opinionated bhavv nonsense. I imagine you've never played WoW properly either as you are so vehemently against paid subscriptions.
 
Again I fail to see how a discussion on server cohesion and social communities is an occasion for anyone to start waving their epeen around. bhavv you seem a little too over-zealous to get into this obnoxious, confrontational mode of "my game is better than yours" or "i am eminently more qualified to talk than you". Nobody is even making any cross-game comparisons. Please put your reading specs on and calm down.
 
I think WoW PvP is very good and ultimately different to PvP in GW1.

Any PVP mechanism that pits players and puts them at an advantage based on gear / equipment is a failed PVP mechanic.

PVP should only be about player skill vs player, not about 'whoever has the best equipment and stats = winner'.
 
Any PVP mechanism that pits players and puts them at an advantage based on gear / equipment is a failed PVP mechanic.

PVP should only be about player skill vs player, not about 'whoever has the best equipment and stats = winner'.

In your opinion.

Generally the people you face in RBG/Arena are in similar gear due to the rating system, etc.
 
Gear / stat orientated games like WoW will never have a comparable PVP

Why not?

Every level 80 player has an equal number of talent points, PvP gear is always the current top NM and HC ilevels so PvE players don't have any advantage and due to resilience only being on PvP gear they are nearly always at a distinct dissadvantage. PvP gear is also incredibly easy to obtain if you are active in PvP.

In terms of balancing mechanics, WoW has ratings which determine match making in Arenas and (I assume though I don't know for sure) Rated Battlegrounds.

Let me say that GW1 PvP is fantastic and I've played a fair bit of it, however anything besides HoH is incredibly messy due to a lack of match making.
 
Last edited:
Any PVP mechanism that pits players and puts them at an advantage based on gear / equipment is a failed PVP mechanic.

PVP should only be about player skill vs player, not about 'whoever has the best equipment and stats = winner'.

Entirely your opinion. There are a long line of MMO games that subscribe to a different game philosophy that precisely rewards player's achievement with better gear so that they can have a more 'epic' and powerful character. Not every MMO has to go for the 'refined 1v1 balance' approach. Some MMO's entire appeal consists in being able to build an extremely powerful character - through your efforts and achievements - in order to present a daunting opponent to the other mere mortals on your realm. It's all part of the fun. Not every MMO needs to try and balance itself to be an arena esport. You're being incredibly closed-minded. The difference in taste and opinion (and it is just that: opinion) is really the defining difference between WoW and GW. It is why they will never truly 'compete' against one another in any more meaningful way than sales figures.
 
Why not?

Every level 80 player has an equal number of talent points, PvP gear is always the current top NM and HC ilevels. PvP gear is also incredibly easy to obtain if you are active in PvP.

Can you roll PVP only characters at maximum level in WoW, or PVP with equal potential to everyone else as soon as you create a character?

better gear so that they can have a more 'epic' and powerful character.

Thats the main thing I've never liked about such games. Good luck farming your elite end game raids for a 1/5000 chance of getting your epic gear required to be as good as other players who manage to obtain it purely based on luck, and then think that they are better than, and have clear ingame advantages you due to simply having better luck.
 
Last edited:
Drop it, please.

Its funny you are always quick to try have a pop at me, but when I prove yet again that I was right you dont say peep.

Any PVP mechanism that pits players and puts them at an advantage based on gear / equipment is a failed PVP mechanic.

PVP should only be about player skill vs player, not about 'whoever has the best equipment and stats = winner'.


agree with this game should be more based on skill than the amount of time you put in it.
 
Guys dont bother, Bhavv unfortunately doesnt accept people having opinions that contradict his. Close-minded indeed, got sick of seeing his posts on this forum.

Gotta love being the only person on my ignore list :)

Now can we get back on-topic lads?
 
Yes, I feel I must repeat my request (for the third time) that he goes back and reads my original post that seemed to inflame (and tumesce) his epeen. I wasn't even comparing - nor inviting comparison - GW and WoW. I was merely using WoW anecdotally to illustrate a point about MMORPG's being better with a focus on community and social cohesion.
 
Any PVP mechanism that pits players and puts them at an advantage based on gear / equipment is a failed PVP mechanic.

PVP should only be about player skill vs player, not about 'whoever has the best equipment and stats = winner'.


If you ever played any arena in WoW you'd know that gear isn't everything, player skill plays a big roll
 
Back
Top Bottom