I did every single thing in PvE apart from finishing DoA.
I've farmed DoA plenty of times, hardest thing in the game and didnt need voice communication at all

Same with HM UW, second hardest thing in the game and doesnt require voice communication.
I did every single thing in PvE apart from finishing DoA.
Can we please stop with the bickering and arguing about non sensical stuff in this thread please and get back on topic, it's getting very tiresome now and completely detracting from the game discussion!
I've farmed DoA plenty of times, hardest thing in the game and didnt need voice communication at all
Same with HM UW, second hardest thing in the game and doesnt require voice communication.
To those who did some proper group stuff in the weekend beta, how 'needed' would you say having a proper healer in the group would be? I know to a certain degree everyone can take care of themselves, but is it worth having a person who actually uses a healing setup in group play or is just everyone going DPS and everyone just healing themselves best?
Define 'Proper'
If by the zerg of increasing numbers of players on an event no - no healers needed. The mob will die eventually. If you want less downtime then a healer is desirable but by no means necessary.
Well by proper healer I mean using a weapon setup that may be sub-optimal for DPS but has group/AE healing abilities and using utility skills/traits to boost healing and give more healing abilities. I would also include things like removing negative conditions from team mates also part of a dedicated healers duties.
Can we please stop with the bickering and arguing about non sensical stuff in this thread please and get back on topic, it's getting very tiresome now and completely detracting from the game discussion!
Clearly they were not very hard then. Might of been the hardest thing in GW1 but comparatively if you did not need comms it was a cakewalk compared to some other titles 'hard' encounters.
So much BS.
Here is a much more accurate comparison of online RPG difficulty
Based entirely on my experience of playing each game.
So much BS.
Here is a much more accurate comparison of online RPG difficulty:
![]()
Based entirely on my experience of playing each game.
Chart is lacking Eve online real chart isn't real![]()
No need to hate just because your chosen pseudo-mmo was comparatively easy.
Feel free to remain under the illusion it was the peak of gaming difficulty and you were the pinnacle of contribution without speaking on comms though.
Learning curve != difficulty![]()
Based entirely on my experience of playing each game.
I'd bet that a team on voice in BF3 would be much more effective & efficient than a team who only use chat?
because the boss is buried beneath particle effects is not an element of difficulty, it's just broken.
So much BS.
Here is a much more accurate comparison of online RPG difficulty:
![]()
Based entirely on my experience of playing each game.