TL;DR version - disappointed by all three games, they all felt rushed and unremarkable
does anyone else feel the same?!
So I've just finished Resistance 3 (bit late to the game, I know
). What a disappointment. No major boss battles (Leviathan etc. in R2), no new game dynamics, no new weapons, bland & unimaginative characters... and after the epic cliffhanger ending of R2, what a disappointingly mute ending R3 had 
Uncharted 3, good, but compared to the U2, nowhere near as epic... there were frequently points in U2 where my jaw was literally on the floor with how amazing the game was (some of the snow scenes are especially vivid in my memory). The only time I felt like this with U3, was riding through the desert, in the clearly Indiana-Jones-inspired level. The U2 final boss was especially epic, and bloody difficult on the "Crushing" difficulty. There wasn't even a final boss on U3?! Just some stupid button mashing nonsense.
Same goes for Killzone 3... the KZ2 Radek final boss fight was possibly the hardest and most frustrating game ending I have ever played (on the hardest setting). Compare that to the cop out cut scene ending onf KZ3... wtaf?!
I actually went back and played through these games again because they were so damn awesome! To complete on the hardest difficulty, mop up all the trophies, find all the hidden items etc.
No such desire for KZ3/U3/R3
Did Sony make the studios rush through development as quickly as possible, just so they could churn out something using famous franchise names?
Makes me sad/angry if so

So I've just finished Resistance 3 (bit late to the game, I know


Uncharted 3, good, but compared to the U2, nowhere near as epic... there were frequently points in U2 where my jaw was literally on the floor with how amazing the game was (some of the snow scenes are especially vivid in my memory). The only time I felt like this with U3, was riding through the desert, in the clearly Indiana-Jones-inspired level. The U2 final boss was especially epic, and bloody difficult on the "Crushing" difficulty. There wasn't even a final boss on U3?! Just some stupid button mashing nonsense.
Same goes for Killzone 3... the KZ2 Radek final boss fight was possibly the hardest and most frustrating game ending I have ever played (on the hardest setting). Compare that to the cop out cut scene ending onf KZ3... wtaf?!
I actually went back and played through these games again because they were so damn awesome! To complete on the hardest difficulty, mop up all the trophies, find all the hidden items etc.
No such desire for KZ3/U3/R3

Did Sony make the studios rush through development as quickly as possible, just so they could churn out something using famous franchise names?
Makes me sad/angry if so

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