It's got an image problem. Recently, competitive gaming in general has been blighted with well-publicised displays of sexism and bigotry. Sponsors don't want to be involved in that sort of thing so it's not covered in any real depth any more.
Online shooters are still very popular, but people don't want to do that sort of thing anymore after the whole Bahktanians and Gianturco deal - those are just two examples out of many.
This post is assuming you're on about actual competitive gaming of course. Competitive shooters are obviously very popular, everyone seems to be forgetting the massive white elephant in the room here - Call of Duty.
First person shooters today are much more complex and nuanced than games like Counterstrike 1.6 and Quake 3 Arena. I don't agree with that dumbing down point. The lowest common denominators today such as Modern Warfare 3 are much more competitive and complicated than the aforementioned games - it's just the perception of the people that play these games that have dulled the prospect of competitive gaming.
Battlefield 3 isn't made for the competitive scene so it's a bit unfair to use that to make your point. That said, it's still considerably more ambitious and has far more depth than the games of old.
The dumbing down of games is a very common perception and a lot of the time the people saying so are right. I just don't think it makes sense to have a discussion about games such as Counterstrike & Quake and then say games have gotten progressively simpler over time. It's the complete opposite. Those two games are incredibly simple which is what got them the mass appeal in the first place compared to today's nuanced games with smaller audience. So in fact, you have it the complete other way around.
quake live?
i tend to think games with leveling up like cod etc would be really bad for competative play
First person shooters today are much more complex and nuanced than games like Counterstrike 1.6 and Quake 3 Arena. I don't agree with that dumbing down point. The lowest common denominators today such as Modern Warfare 3 are much more competitive and complicated than the aforementioned games - it's just the perception of the people that play these games that have dulled the prospect of competitive gaming.
Battlefield 3 isn't made for the competitive scene so it's a bit unfair to use that to make your point. That said, it's still considerably more ambitious and has far more depth than the games of old.
The dumbing down of games is a very common perception and a lot of the time the people saying so are right. I just don't think it makes sense to have a discussion about games such as Counterstrike & Quake and then say games have gotten progressively simpler over time. It's the complete opposite. Those two games are incredibly simple which is what got them the mass appeal in the first place compared to today's nuanced games with smaller audience. So in fact, you have it the complete other way around.
I really don't agree with you at all on that one. At face value (and this is a common mistake made by people that haven't played Quake to a high skill level (I'm not a CS player)) the games are simpler but that's because you're not aware of the various intricacies of movement and/or using the maps and game physics to your advantage. Not to mention the way that sound worked Quake for outsmarting your opponent, or item control.
Adding additional weapons and the ability to stick a flashlight on your gun or have a few unlocks does not increase the skill cap on a game - it merely gives people some more novelty value.