Anti-aliasing appreciation thread (lol)

Dont a lot of community made mods give many games AA anyway?

Like iCEnhancer for GTA4 and any of many ENB mods for Skyrim.

Whilst on that topic, which ENB / visual enhancer is the best for Skyrim, what do peeps here use?
 
Yep, Skyrim has always had v-sync and mouse acceleration. You have to change both the bMouseAcceleration=1 and the iPresentInterval=1 variable to fix that.

Not only that but it also introduces a lot of mouse lag, to the extent on my machine that, with v-sync on, the game is completely unplayable with it taking forever for the mouse to respond.

Whenever it comes to ports I just think back to Just Cause 2. That game looks amazing and runs amazingly well. It has all the settings, all the features, everything.

@neoglow I use the Realistic Colors and Real Nights mod for Skyrim. Not everyone will like it, but it adds a lot to the atmosphere and I'm pretty sure that uses ENB.
 
+1

While we're on the subject, I am absolutely hating the way games just have low/meduim/high/ultra settings recently instead of letting me adjust individual settings. If I have to trawl through a config text file then someone failed at game design.

I'm not asking for complex things either. I know that depth of field gives me eye strain in cell-shaded games ie. borderlands. I know that motion blur makes it harder to see things when I turn around quickly (which is just the ticket if someone's shooting me from behind). I know that shadows eat resources and can usually be turned down quite a bit without much visual difference. I know I don't need AA and AF on max. And yet to turn these down or off in-game requires reducing the texture quality to medium or some other unwanted change which has a massive visual impact and little-no performance gain.

Sorry, rant over.
 
Try Unreal Cinema.

Id also recommend finding out whatever the hell mod this is (by the way, this is the ENB in action);

enb201263013311.png


Women in Skyrim are usually quite ugly, with the odd visually acceptable bird, that cannot be vanilla :eek:
 
+1

While we're on the subject, I am absolutely hating the way games just have low/meduim/high/ultra settings recently instead of letting me adjust individual settings. If I have to trawl through a config text file then someone failed at game design.

THQ done this with Space Marine, it has a few options but nothing major.. look at previous dawn of war games and they have every setting that makes a PC game a PC game
 
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