EA release first quarter financial results: how much did they make from PC?

oh Trust me, the game industry knows the PC market very well and they use it to their advantage.

Remember a time where DLC was only really for console? Why? Because console games can not be modded, don't run on their own dedicated servers and in no way can they be improved by the user. Thus the game world invented something called DLC.

Now take a look back when all PC games could be modded, take a look back at Modern Warfare and Bad Company 2. These could all be modded right? You and me could make new maps, new guns and almost a new game.

Fast forward to today, these game industries 100% understand the power of the PC gaming community, hence they disabled all ability to mod a game (Battlefield 3, Modern Warfare 2 onwards) and are now charging us for DLC - which if mods still existed for these games nobody would really buy.

Would anyone be paying £20 a pop for some Battlefield 3 maps which most have been simply ported over from previous BF games? I think not, the modding community would already have done that for them.

Expect the PC community to be generating much much more in the future ;)
 
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EA really wind me up, there's a few games I wouldn't half mind (As they're not on Steam, Mercs 2, the sabetour etc), but I'm not paying their prices given you can pick them up console for half the price >.<
In that frame, there's still some killer/decent titles that are missing from Steam (And origin has stupidly limited selection of games) that I'd like, so I won't buy them, as I don't like having my games around different services and I dislike using discs.
 
I think sometimes the impact or rather the reach of the modding community is somewhat overplayed though, I mean if I look at say the last 50 games without DLC I've played how many of those have I actually modded (excluding technical tweaks to change framerate, enable widescreen etc)? Maybe 10 of them at most I guess.

Yes there are some games where modding makes a massive difference (TES games, FS2, Quakes etc) but I think the benfits from modding are more a case of a big changes to a limited number of games, rather than limited changes to a big number of games.
 
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