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7950 vs 660 ti

Once downloaded, the amount of data can slow down the client if the computer it's running on doesn't have a lot of system or video RAM. Low video RAM can also result in textures being dropped, leading to blurry or missing textures on objects and avatars. Rendering speeds can also be affected by having to draw avatars or large numbers of prims, particularly when textured with alpha textures, can also impact rendering speeds, especially on slower computers.
http://lslwiki.net/lslwiki/wakka.php?wakka=lag


The problem is with FP, not your system. I have an ATI 5870 with 1Gb of graphics memory and FP manages to defeat it now and again. Essentially what is happening is that when you exit your game, the memory in your video card is not being cleared for re-use. When you restart your table, FP asks for another section of memory and this process repeats until your graphics card waves the white flag and is unable to load any further textures. I am not entirely certain where this bug raises its head, as sometimes it doesn't seem to occur. If you want to recreate it on a regular basis, open up a new table in the same FP process, switch back to your own table and I can almost guarantee you'll be missing textures. This is called a 'memory leak'.

At this point you should save your table, exit, and re-start because, if your experience is similar to mine, you're only a couple of steps away from a complete crash of FP and loss of work.

To minimise the problem, use low resolution textures for your playfield, plastics and other images until you are ready for a full release. I.e., avoid 2048x2048 (or higher) textures whilst you're working on it.

As an aside, I'm not convinced that deselecting v-synch will improve the physics calculations which are CPU-based, but I'm willing to be proven wrong!
 
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Not convinced that it's not a game dependent thing. Either way both Gregster and I have confirmed it ain't happening on BF3. Back when it came out everyone with 560Ti's were saying the same.

No other game really gets close with 2GB so it's difficult to test for me personally.

@ Rusty...

I added Op Firestorm to my test thread. go have a look at it. i'm sick of vRAM :o

http://forums.overclockers.co.uk/showthread.php?t=18437182

Cool mate. Interesting stuff. I have actually completely forgot how my single 680 performs on a single 1080 screen. It's been so long :D.

Averages 80-90 from memory so really just confirming that AMD cards are far better value for money at the mo.
 
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Not convinced that it's not a game dependent thing. Either way both Gregster and I have confirmed it ain't happening on BF3. Back when it came out everyone with 560Ti's were saying the same.

No other game really gets close with 2GB so it's difficult to test for me personally.


I;'m not talking about that :p i'm not suggesting it is, altho i can't see a GTX 560ti getting many FPS @ 1080P with full MSAA on.

I'd be interested to see the GTX 680, i know it would flatten my 7870 but i'm still interested.

Clearly for me and £200 maxing BF3 is pretty good going.
 
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Not convinced that it's not a game dependent thing. Either way both Gregster and I have confirmed it ain't happening on BF3. Back when it came out everyone with 560Ti's were saying the same.

No other game really gets close with 2GB so it's difficult to tell.

It is a game dependent thing on how its going to react to low vram, and of coarse the system its being run on.

In gregster situation GPU Grunt is going to be first and foremost as he has made the leap to the other extreme.

For me GPU grunt was first and foremost when i got my 2560x1600 but i have kept up with the GPU grunt over the years but Vram has let me down more often than the GPU grunt, but 2560x1600 is getting easier to push but 2GB is getting tight.
 
But you have 4 GPU's and only 2GB Final8y :D. That's not surprising.

You must be a candidate for a 7990 quadfire upgrade surely? :D
 
But you have 4 GPU's and only 1GB Final8y :D. That's not surprising.

You must be a candidate for a 7990 quadfire upgrade surely? :D

Nope they are 2GB PerGPU, i made the jump from 512mb PerGPU quadfire to 2GB PerGPU quadfire.
 
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Right I'll do a 64 player Op Firestorm run. Single 680. Just for you though humbug bitch :p.

p.s. apologies for the troll comments on that other thread. While you were appearing so then it's clear you aren't. A true troll is my friend Andy above :D.
 
Right and to contribute to the OP the 7950 is the better card, the Vram chatter is not really relevant when it comes to these 2 cards as even if the Vram was equal it would make no difference to which was the better.
 
Right and to contribute to the OP the 7950 is the better card, the Vram chatter is not really relevant when it comes to these 2 cards as even if the Vram was equal it would make no difference to which was the better.

+1.

Humbug - I have posted in your thread.
 
Right I'll do a 64 player Op Firestorm run. Single 680. Just for you though humbug bitch :p.

p.s. apologies for the troll comments on that other thread. While you were appearing so then it's clear you aren't. A true troll is my friend Andy above :D.

Ah... its fine ::, and thanks.
 
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