Just Cause 2 is £15, yet it's regularly on sale for literal pennies, what are they going to do, give a regular trade in value of next to nothing?
Trade in values as a percentage of bought price would be the simple solution
Just Cause 2 is £15, yet it's regularly on sale for literal pennies, what are they going to do, give a regular trade in value of next to nothing?
Trade in values as a percentage of bought price would be the simple solution
Lets say Skyrim is a £22 trade in, what about people who bought Skyrim for £17 in the summer sale? They'd make money.
You're weird.......why would steam sell a game at £17 and then give you £22 trade in ?
You obviously can't read,
I think you might have the single worst comprehension skills on this forum.
ok then.....
'why would steam sell a game at £17 and then give you £22 trade in ?'
'why would steam sell a game at £17 and then give you £22 trade in ?'
They wouldn't, that was my point so bye bye sales, a £35 game would have to have about 60% of the retail price. Actually are you just trolling? Nobody can be this... eurgh, nevermind.
Trade in becomes possible: no sales.
Trade in becomes possible but poor trade in values: crybabies doing what they do best + court case 2.0.
This convorsation is giving me AIDS anyway so I'll do us both a favor.
Why are you constantly focusing on trading in? That's not the idea of the EU court's rulings.
Additionally, why do you keep doing the space before question marks thing?
Yes it is.![]()
Well the EU ruling regards the transfer of licence from one party to another. No money or trading is mentioned, which is kind of implied with the term 'trading in'.
Yes, that is purely what the EU ruling was about whether or not the purchaser could pass on the license as if it was his own property. The courts ruled it was, so the purchaser can pass it on to who ever he wants, for what ever he wants, even for nothing in return.You think all they want is for people to be able to legally give software to one another? That'd be like legal piracy, people would just pass software around whenever they need/don't need it. You can bet your ass there will be money involved.
I don't think they would be allowed to do that
Trade in values have to be a set amount
Yes, that is purely what the EU ruling was about whether or not the purchaser could pass on the license as if it was his own property. The courts ruled it was, so the purchaser can pass it on to who ever he wants, for what ever he wants, even for nothing in return.
what would happen to peoples game libraries if Steam went bankrupt ?
At the end of the day Steam are just the middle men, replacing the traditional high street game shops of old. If i buy a game from an online retailer and receive the hard copy and the retailer goes bust I still have the game.
I think this is also an issue the German courts are concerned with, if the system fails will the consumers be able to transfer their rights to play to another platform ? and if so shouldn't you be allowed to move your library to another provider, if you so choose, regardless of Steams financial stability ?
Why wouldn't they?
According to what/who?
And it's why I fully expect that in the next 5-10 years you'll find that it is no longer possible to buy games (at least from major developers), as it'll all become subscription service based.Wow, that's pretty incredible. Looking at it from that point of view I can kinda see the standing, but let's look at it realistically, it isn't much different to legalizing piracy, sure one person would have to buy it, but he could easily pass it around to a group of friends, i.e entire forums popping up dedicated to saving money by passing around software, that'll do tons of damage.
I've never, ever seen an example of it, from the retailers products come with a static value that doesn't change dependant on how much the customer paid for it. I don't think a structure could exist within the law that allows retailers to pay people different amounts for the same products, it'd surely have to be static.
And it's why I fully expect that in the next 5-10 years you'll find that it is no longer possible to buy games (at least from major developers), as it'll all become subscription service based.
Personally I believe they'll have a system in place for that, if it ever actually happens (which is doubtful) I'm sure they'd just drop an update out that turned all Steam clients into nothing more than a program, like it is in offline mode, or purely give the licence rights to the people. It is dubbed as a subscription though so it is possible the users could lose everything.