Guild Wars 2

exactly. that is too much.

and they moan about lack of content etc etc. come on, if u play 8 hours a day every day for a month, u could pretty much be max level in a lot of mmo's

why do people rush? why do people play mmo's as if its a day job lol?

I'm not moaning about lack of content, I'm not sure what level you are, try Arah on Explorable, it's not content if you can't clear it, it's broken. I'm sure some people have, but once you know tactics you should only wipe on a boss 3 or 4 times at most, you shouldn't wipe regardless of skill and tactics just because of RNG, no-one likes RNG.

I didn't rush through leveling, I did the 5 starter zones to 100% before I moved onto any higher level content. Regardless of how quickly I got there, if you went to 80 as quickly as possible, you could get there in a week or so playing 2 hours a day. What would you do then? Go back and 100% zones? Okay great, so you've got a week or so again doing that. Now what do you do? You need gear, so how would you like to get it, grind karma, grind dungeons or grind mats? That's the problem for me.
 
I'm not moaning about lack of content, I'm not sure what level you are, try Arah on Explorable, it's not content if you can't clear it, it's broken. I'm sure some people have, but once you know tactics you should only wipe on a boss 3 or 4 times at most, you shouldn't wipe regardless of skill and tactics just because of RNG, no-one likes RNG.

I didn't rush through leveling, I did the 5 starter zones to 100% before I moved onto any higher level content. Regardless of how quickly I got there, if you went to 80 as quickly as possible, you could get there in a week or so playing 2 hours a day. What would you do then? Go back and 100% zones? Okay great, so you've got a week or so again doing that. Now what do you do? You need gear, so how would you like to get it, grind karma, grind dungeons or grind mats? That's the problem for me.

I guess for you personally (and probably myself once I get to your level in about a years time lol) you're missing the end game Raiding that they have cut out of this game, as you arent into pvp and WvWvW?

As in a game such as WoW etc you can get stuck into organised Raids once you have done the above.
 
I'm not moaning about lack of content, I'm not sure what level you are, try Arah on Explorable, it's not content if you can't clear it, it's broken. I'm sure some people have, but once you know tactics you should only wipe on a boss 3 or 4 times at most, you shouldn't wipe regardless of skill and tactics just because of RNG, no-one likes RNG.

I didn't rush through leveling, I did the 5 starter zones to 100% before I moved onto any higher level content. Regardless of how quickly I got there, if you went to 80 as quickly as possible, you could get there in a week or so playing 2 hours a day. What would you do then? Go back and 100% zones? Okay great, so you've got a week or so again doing that. Now what do you do? You need gear, so how would you like to get it, grind karma, grind dungeons or grind mats? That's the problem for me.

LOL u cannot get to max level playing 2 hours a day for two weeks. dont know where u got that idea from mate. no one has got max level playing for just 28hours. most have taken 100+ hours to get to max level.

So your issue is that about getting gear? what is it? lack of gear content? lack of variety of ways getting gear?

i still dont understand your problem. you first wrote and mention about "content/nothing to do" so i got the impression you moaning about "lack of content"
 
You've had 250+ hours on a game for about £50.00 and you're moaning about content? Jesus!

exactly. he or she has put in 250hours of this game and then complains about content. if it took this user 10 hours to get max level and literally nothing else to do after that then fair enough but 250hours put on this game in a month where some folks dont even work that amount on a full time job!

Also, it is not the games fault that this user doesnt like to do pvp or WvW. those two modes alone will easily push 100+hours or more as each pvp or WvW battle u do is unique just like any pvp game u play, be in COD or fifa.

This game is not perfect, far from it but lacking content? come on
 
Actually, leading on from this - is there any squad based PvE currently in game? All dungeons as far as I am aware are limited to 5 man, so is it only dynamic events where having a squad/commanders badge thingy would be remotely useful?
 
How is it even possible to have spent that long in game since release? I'm lucky to squeeze in a couple of hours a day TOPS around every other bit of my life. I would be happy to admit that I don't actually have what one might define a hectic life at the moment either, after work, of course.
 
How is it even possible to have spent that long in game since release? I'm lucky to squeeze in a couple of hours a day TOPS around every other bit of my life. I would be happy to admit that I don't actually have what one might define a hectic life at the moment either, after work, of course.

student? unemployed?

I could have managed it back then (not saying I would :p)
 
The incentive to help a mate or team up in a low level area is that chances are, u have not completed that starter area if your mate is from a different race and last point is dynamic quests. Both ways will earn u exp points and loot.

Also, whats more fun? playing on your own gain xp or playing with a mate? i couldnt care less if i did no get any loot or xp helping a mate as playing with a mate to me is more fun then leveling up or getting best ubber loot.

No. If you read what I said, I said that once you have completed an area there is no incentive to go back.

The dynamic quests are pointless at high level in a low level area, you get about 300 karma, few hundred xp, and some copper, yay. Worth spending time on. And the loot you receive will be vendor trash low level items.

When you get to high level the incentive to play is to grind prestige armour via dungeons or karma via high level event chains. Not to go back to the Grove and kill fireflies for 10mins for 200 karma and 10 coppers.

Obviously its good to go back to help your friends through the game, but as it stands GW2 doesn't really make you want to do this as currently your friend could quite easily get through everywhere on their own without any help, you being there doesn't really speed anything up, you can't help them fill their heart faster etc. So basically you kind of hang around in your pimp lv80 gear looking cool and cheering them on as they kill some lv5 trolls, when you could be off doing high level content earning piles of gold and karma in the same amount of time.


NOW, if they made low level events SCALE with character level, THEN it would be worth going back to help people, and it would get high level characters back into the starting areas.

If they made it so say for example:

Help Plantlady collect Firefly essences!

Level 1 guy might get 300karma 500xp 50c

Level 40 guy might get 600karma 1500xp 1s

Level 80 guy might get 1200karma 3000xp 2s


Then while its not as profitable as doing quests in Orr, it's still worth while helping in early places, and much easier to achieve than the big high level chain events.

Obviously it'd have to be balanced so that it wasn't faster to farm low level karma events than doing high level stuff, but they could certainly scale it to make it at least worth considering!

I mean even waypoints scale with level! Hell, it costs me over 2 silver just to warp to a low level area :D
 
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You've had 250+ hours on a game for about £50.00 and you're moaning about content? Jesus!

You're really misunderstanding what I'm saying, the price is irrelevant, I'm not saying "How dare they not deliver content for the price I've paid". I'm saying, there is no content at end game.

LOL u cannot get to max level playing 2 hours a day for two weeks. dont know where u got that idea from mate. no one has got max level playing for just 28hours. most have taken 100+ hours to get to max level.

So your issue is that about getting gear? what is it? lack of gear content? lack of variety of ways getting gear?

i still dont understand your problem. you first wrote and mention about "content/nothing to do" so i got the impression you moaning about "lack of content"

No, you can't, that doesn't mean other's can't, it's definitely the fastest way to do it, but you can do it... Most have taken 100+ Hours? If you're doing it at normal speed, it's about 1 hour per level at the most.

It's not a lack of gear, it's the options of getting gear. You have to grind mats, grind dungeons, or grind karma. I seem to be repeating myself now, it's not the leveling content, it's the content once you hit 80 and the content for level 80s.


exactly. he or she has put in 250hours of this game and then complains about content. if it took this user 10 hours to get max level and literally nothing else to do after that then fair enough but 250hours put on this game in a month where some folks dont even work that amount on a full time job!

Also, it is not the games fault that this user doesnt like to do pvp or WvW. those two modes alone will easily push 100+hours or more as each pvp or WvW battle u do is unique just like any pvp game u play, be in COD or fifa.

This game is not perfect, far from it but lacking content? come on

Are you trying to insult me? It seems you are, but I could be misreading what you're saying ;)

I have played this game a lot, yeah, I'd say a fair chunk of my time is afk or Lions Arching while doing other stuff, I don't see why you're being so defensive? I'm saying right now there is not a lot to do at end game bar grind? You grind karma, dungeons or mats. Pick your poison I guess.

WvW is not Unique, if you think that you're not looking at this game objectively at all. You come across like a huge GW fan boy, and that's fine, but don't try and insult me because my opinion is different to yours. Thanks.
 
Their point is that your saying there isn't a lot to do at end game, yet the developers of Guild Wars 2 didn't expect people to get to end game as quickly as you have.
 
but as it stands GW2 doesn't really make you want to do this

But I dont need a game to make me want to play along with my friends, nor do they. We muck about together because the company is fun and its a laugh. Obviously I cant speak for everyone, but my friends and I enjoy the playing together, we dont need an ingame mechanic to make us want to play together, we simply do want to play together regardless. The "reward" or the "incentive" for us is the shared fun rather than an ingame one.
 
If you're doing it at normal speed, it's about 1 hour per level at the most

No disrespect intended, but I don't think your idea of normal levelling is the same as mine. Between wandering around exploring, coming across hearts and events, enjoying the view, popping back to craft collected mats and so on, I level at about half that rate, if even.

You'd need to race from heart to heart with your head down to hit an hour per level.
 
Maybe I'll have to experience it myself in regards to the complaints about their being nothing to do at end game but Guildwars 1 seems worse.

All there was to do in Guildwars 1 before the expansions came out was UW/FOW/Sorrows, Underworld and Fissue of Woe was basically do the same small area's/quests and completely disregard the rest of the area over and over again for the highest chance of getting ecto/shards. Sorrows was a lot better as people explored abit more as each boss had a unique green weapon drop.
 
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They didn't expect people to get to 80 in the first month? Let's say they didn't, it's not as quickly as I have, there were 10 people who got 80 faster than me in Immortals, and I think there's about 30 if not more of us who are 80 now. Out of let's say 100 active members.

If they didn't expect anyone to get there this fast, why are there any end game dungeons in the game?

I think you'll find that my lack of content issue is that it's all a grind, and that kind of seems to be the angle they are pushing, if someone would have said "Well then this game just isn't for you then", that stops my argument completely, but you're all defending it like a child. Like my opinions should be quashed because I've "gotten there too fast". I'm trying to be constructive, I'm not ripping your beloved game apart. I'm simply saying, with a few additions this could beat WoW. I apologise for thinking this way and not simply eating up what I'm fed without any complaints.

Sleepery: I'm not gonna quote you, I agree you can do it slower, but if you 100% zones, that is the quickest way to level, to do an hour per level (This is currently what I'm doing on my alt), I would 100% 2 zones for my level, switching between the two as required to keep the stuff around my level, once I'd finished those 2 zones I would go craft everything I had, then move onto the next 2 zones. Which is what you're doing, you might not be doing it as efficiently as I am because I've done the content before, but to only be doing 1 level per hour you must be enjoying the scenery quite a lot :p And at this point I do wish I had spent a little more time leveling and rolling alts etc than what I did.
 
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To be honest, I do spend a lot of time just looking :p Just discovered Snowden Drifts last night, and spent ages just exploring. The zone design and art direction is just superb. It's a waste to power your way through it only to find yourself with nothing to do after..um..250 hours :p
 
But I dont need a game to make me want to play along with my friends, nor do they. We muck about together because the company is fun and its a laugh. Obviously I cant speak for everyone, but my friends and I enjoy the playing together, we dont need an ingame mechanic to make us want to play together, we simply do want to play together regardless. The "reward" or the "incentive" for us is the shared fun rather than an ingame one.

Which is fair enough. But do you not want to be rewarded for working together?

In GW1 you'd be rewarded for working together by being able to finish end game content (FoW / UW , Hard Mode Dungeons etc), that you wouldn't be able to do on your own without a great deal of hassle. Or you'd be rewarded by being able to steamroll a mission in record time, or get Masters rewards, or speed up how long it took to vanquish a map etc. It made teaming up worth while.

If GW2 made hearts shared when in a party so you are both contributing and doing them faster, or something to make it worth teaming up.

Don't get me wrong, I love doing stuff with other people, its great fun. I'm not saying it isn't, or that you can't do it in GW2, or that solo is the only way to go.

I'm just saying GW2 is not a team player game. It goes out of its way to make you go and do your own thing (personal story, solo hearts, etc etc).


I kind of wish normal PvE was more like WvW, where you needed teamwork to achieve things, have hearts that are more like events and WvW sieges, instead of having us go kill some bandits, have the heart require us to break down the gates of the bandit camp, take out its defences, and then kill their leader. So that trying to do it solo is HARD, and being in a team makes it easier! Make people want to band together.
 
Lol, again, I don't want people to think I'm saying there's no content, there is, and I would spend the same money again for the game. But, if I cut my 250 hours up, I'd say about 60 or so were leveling, the same again on map completion, about 30 or so in dungeons, not sure how long my story took, but I'd say that it's a pretty close to being a single player level of content, maybe 10 or so hours, so that's 160, the other hours were farming mats/trolls. But that's all I have left to do now, farm farm farm, and that's just no fun to me. And yes I'm sure I could be spending time in WvW, but that's still part of the farm I'm currently undertaking. So I just have no escape from it, I don't even know what I'm looking for. I think part of it is me wanting to recreate my TBC Arena glory days :p
 
Which is fair enough. But do you not want to be rewarded for working together?

To be honest, we dont care if we are rewarded for working together, the reward is the fun we have running around together. Then again we all come from a UO background and that didnt even have a grouping mechanic in it and likewise it also didnt reward you for being together :)
 
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