Notch Snubs Microsoft, Refuses to Certify Minecraft for Windows 8

Just people over reacting.
It's not like MS is going to prevent third party applications from working, so Steam will always be Steam, MS won't see a cut of their money etc.

I don't think the is Valve's worry and I don't think the gamers are going to jump to Windows Game Store or w.e they end up calling it. But over time publishers may aim more towards Windows Game Store rather than Steam depending on who gives the best offer and service from a developer point of view. Obviously Valve don't like it as it directly competing with their service and will probably go against most of Steam's ethos.

Even though Steam is in its way a closed platform but allows you to edit your games files as you please, tries to support all "PC" formats (mac, soon linux etc), heavily supports Indie devs, no lame no-gaming media advertisements, great prices considering how big they are and allows easy updating of their game titles.

This is something that most other closed platforms block off and don't want happening with their products.
 
One point I have to question there Max.
When have Steams prices been great? Bar Sales they're generally quite high.

Windows 8 needs app support from people like Notch etc.
I'd love to be able to play Minecraft on my Surface RT, and hope other developers port there stuff to it.
 
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One point I have to question there Max.
When have Steams prices been great? Bar Sales they're generally quite high.

Windows 8 needs app support from people like Notch etc.
I'd love to be able to play Minecraft on my Surface RT, and hope other developers port there stuff to it.

Well launch day titles are £30 which is still pretty good going against traditionally retail who might generally charge £35 although pretty much no none-online retailer sells PC games anymore :p

But usually within a month or so there will be £5-10 knocked off a game in a 1 day sale, Steam has a hell of a lot more sales than retail which are quick, highly discounted and varied. I don't think Steam RRP prices are all that cheap but they are in-line with most retails, obviously us avid games shoppers can often get games at launch for 25% off at least their RRP with a little shopping around. But Steam do usually have a 10% sale on most pre-orders which is nice and isn't something you would probably see on Origin, Microsoft Store and the like.
 
Games will never work with "Linux". You think Steam is going to work on Arch? Nope! It's Ubuntu all the way for Valve at the moment.

You do know all you need is the source and you can compile it on any distro right? Not that I care about which Distro I would use again, Ubuntu is full of bloat but like any distro they can be stripped back and made to work how the user wants. But hey I am looking forward to win 8 with my offer just to see how xbox live works on it and how many games will now have achievements using it.
 
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Surely it couldn't be that Valve threw their toys out of the pram because they don't like the idea of any competition for a general purpose online games store as they've gotten used to getting rich taking a slice of other developers games revenue to publish them??

Actually, that would be fair enough, it's Gabes pretence at some kind of altruistic high minded bull**** that irritates me.
 
And if MS/Apple start taking cuts, they start either A) Buying shares and buying out the company or B) trying to dictate policy.

NEITHER are good for the gaming industry.

They allready take cuts from the stores, just like steam takes a slice.

And they won't buy games companies out.

Not yet it isn't.

From my own experience, NVidia Surround is flaky, Xonar drivers are non-existent, TrackIR drivers are not available.
You do realize it hasn't been released yet. 98% of drivers work fine and many companies have allready released win8 drivers. Others will come.
 
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No, in effect MS/Apple/Steam take the cut that normally would have gone to distributors/retail etc. Actually the publishers/devs end up with more as they're not paying for physical manufacture of DVD/Box/shipping etc.
 
So the developers have to to split there profits between publishers, distributors and now MS/Apple.

That is incredibly harsh.

Not if its in the store, they have to split it between themselfs and MS.
If its a traditional desktop game, then ms takes no slice.

Apple/Microsoft store, do the distributing and the stuff which goes with that, a lot off free advertising and take a slice.
 
They allready take cuts from the stores, just like steam takes a slice.

And they won't buy games companies out.


You do realize it hasn't been released yet. 98% of drivers work fine and many companies have allready released win8 drivers. Others will come.

I do realize it hasn't been released yet. But it's not in the same state as Windows 7 at the same stage for driver support. Far from it.

And you did say Windows 8 is awesome for games. It isn't at the moment. Had you said it will be I'd tend to agree ;)
 
It's no better than W7 as it stands.
With the lack of some select stuff it's arguably worse right now.

Of course you don't care.

How is it no better. Better SSD support, faster boot, better resource managment.

Nearly all drivers work, there is a hand full that don't. That's got little to do with the OS and everything to do with manufactures and unrepresentative surprise. It's the same companies that haves. Always dragged these heals one driver devlopment.
Non of that changes how good the OS is, especially as its pre release, and companies have time to make drivers. However being the same core, nearly all w7 drivers work anyway.
 
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