Soldato
- Joined
- 22 Feb 2010
- Posts
- 5,265
- Location
- Southampton
Lol........
- client side so the game is extremely easy for people to develop cheats and develop some awful stuff i.e. the mass hack kill and due to this a ton of cheaters - agreed lots of cheating going on
-destruction is worse than BC 2 - agreed
- awful blue filter on vanilla maps and black and white filter on B2K maps that makes the game look extremely ugly - really? who cares it looks fine to me
- crap commo rose - meh
- no VOIP - meh use TS anyway
- lag/hit reg. issues - yep I struggle with this a lot
- game balance issues with vehicles - yep
- poor maps - disagree
- no proper kill cam - meh
- landslide wins on every server, get like 2 good games out of 8 awful games -agree
- admin abuse -any game will have this
- poor server choice, all complete noob servers either instant spawn vehicle server or/and only 2 maps in rotation and/or a stupid amount of tickets and/or certain weapons not allowed - thats not the games fault
- way too many bugs for a game, which has supposedly been alpha and beta tested and has now been out for a year, dare I say that even planetside 2 beta has nowhere as many bugs - I dont have problems with bugs just the issues stated above, which are not bugs per say as general issues
back on topic - warfighter however could be really good, IF they fix the following:
-exiting a round loads the game menu rather than exiting to battlelog like BF3-
-1 min between rounds is too long
-hotspot when you loose objective "out of combat zone" thing is stupid
-too much "you are leaving the combat zone" edge of maps
-spawning outside of maps now fixed?
-getting horrid 1 shot killed but full clip to kill people issues (as I did with BF3)
-wall clipping issues when shooting next to walls / rocks etc
-hard to tell when you have killed someone
-impossible to tell when / how you unlock stuff
-autospawn while you are choosing weapon is annoying
fireteam thing, weapon customization, gunplay are all excellent however
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