Assassins Creed 3?

It only needs 2 but if you actually want to get quite far you need 4. All you have to do is assassinate the targets but they could be anywhere and because you have a time limit it's sometimes better to be in pairs.
 
Jacob said his xbox has broken but i reckon he's been whoring some Guild Wars 2 and thus making him bed ridden and 40 stone :D
 
really enjoying this so far, controls are taking a bit of time to get used to. sequence 2 took me three attempts to figure out how to shoot someone.
 
Since when does Desmond's dad make an appearance? I have played them all but not the last one (Revelations - found that boring).
 
Installed it and cba to play it, noticed with rentals now you don't even get a weeks trial to get the MP done. I will just buy it after xmas when it's cheap and Ive done with the other games in november.
 
I don't understand this anymore. Why don't they let you assassinate from cover or grab someone from over a ledge, etc? Stuck doing some stupid mission trying to free captives and there seems to be none of the assassination stuff from previous games.
 
Really? You sure your getting the buttons right :p
Surely not, the whole point was killing from cover? Climbing up a building and pulling over a ledge etc :confused:
 
Really? You sure your getting the buttons right :p
Surely not, the whole point was killing from cover? Climbing up a building and pulling over a ledge etc :confused:

Well I am getting a bit long in the tooth but they've removed the X and Y buttons from the HUD so you can no longer see whether you're in range or not for the different types of assassination.

I lost my rag with it now. I can kill someone from behind a corner but I can't work out how you kill someone from within a haystack. It's only on rental so it's going back. And I never did get to even see Connor or whatever he's called. I'll pick it up again on PC sometime.
 
My copy arrived last night and I've put a good few hours into it now.

The start of the game is a little slow, it's not that its bad, its just its setting up the story. Most of the early events are all 'on rails' so to speak, as there is no exploring, you are more or less put where you need to be for each mission. I have however just reached the stage where the entire game world opens up and it feels like its Assassins Creed, but slightly crossed with something between Red Dead Redemption and Skyrim.

I've certainly seen a few bugs myself, which I think is odd as I don't really recall seeing them so much in other games of the series. Perhaps this one had less testing time or maybe its just the scope of the game world. Few that I've encountered already:

- Fell down a massive cliff into a hole, it was clear I was supposed to die, but I didn't. I was walking around and the world was clipping through, then I touched a different piece of the ground and died instantly.

- Saw a deer that was stuck with its head in a tree.

- Seen a few items that are floating or have odd mavity, such as a rifle that is falling really slowly.

- There is a missions with a chase sequence early in the game which involves quite a few soldiers and explosions. I saw some serious slow down on the Xbox version.

One other little niggle I've got is due to Ubisoft messing up and leaving something in the game which causes a spoiler. I won't ruin it, but here is my tip to prevent yourself ending up spoiling it...

Early on in the game, there is a plot twist which unfortunately gets ruined if you are reading the various Animus bios that pop up when you meet new people and buildings etc. I think they have actually gone out of the way to make sure they don't spoil the story, by updating the bios as the story progresses. However, for one of the characters it seems like they forgot! So my advice would be to read them after the plot twist.

So far though I'm enjoying it, the world is certainly well realised, technically its probably likely to be the best game, however I think its going to be so difficult to top Ezio's story, which was my fear and what a lot of the reviews seem to say too.



I don't understand this anymore. Why don't they let you assassinate from cover or grab someone from over a ledge, etc? Stuck doing some stupid mission trying to free captives and there seems to be none of the assassination stuff from previous games.

Well I am getting a bit long in the tooth but they've removed the X and Y buttons from the HUD so you can no longer see whether you're in range or not for the different types of assassination.

I lost my rag with it now. I can kill someone from behind a corner but I can't work out how you kill someone from within a haystack. It's only on rental so it's going back. And I never did get to even see Connor or whatever he's called. I'll pick it up again on PC sometime.

You can still assassinate somebody like in the past, however they removed the visual indicator of what button to press when the target comes into range. You still get some indication as when the target is close, they become slightly more highlighted to show that they are targeted. If you've played the other Assassins Creed games it should be obvious when to strike without the need for a visual indicator anyway.

I think the reason for the change is because they've made combat a bit more free flowing so that you can do more while moving. There was a dialogue that pops up about it during one of the early missions, plus if you exit the Animus, there is an e-mail on the computer terminal about the 'upgrades to the Animus'.... in other words, the changes they've made to gameplay.

I think another thing is, early in the game you likely don't have access to all the moves and ways you can kill somebody. It's been like that with the series for a while.
 
you can still assassinate people from cover..it just doesnt tell you when to press now

so I killed somebody who was poking my haystack hiding place no problem..and the corner assasinations as well...you just have to press X same as before..theres just nothing at the bottom of the screen telling you to do so
 
After I calmed down, I attempted the mission for the tenth time with a clearer head. I did manage to assassinate someone by pulling them over the side of the ship so that still works. I obviously wasn't close enough last time. And then I had a bit more patience. The other enemies came to investigate the splashing so I just hid until they went away. Before I just charged in and got detected. :(

I've already spoiled the game somewhat as I searched for "Haytham Kenway" on Google to see if he was a real person. But it brought up the summary of the AC wikia page where it told me something I didn't really want to know. :D
 
I got this last night on the ps3, Had about an hour and a half on Single player and around an hour on Multiplayer. First impressions are that this is no where near as good as the previous games and is full of bugs.

In multiplayer I am finding it incredibly difficult to pick out what the player models look like (may just be me) as there appear to be a few models that look very very similar.

As for Single player, There are some incredible bugs I have come across.... such as ledge assasinations.... if there is a railing my character has to lean over to grab someone he leans through it and grabs them then returns to his position hanging at the side of the ledge... only at this point does the model then react and fall over the ledge....Also another big bug I found was in some cut scenes character models mouths do not move at all. I Have also experienced one of previously mentioned bugs about things reacting strangely to to the environment...

plus silly things like the inability to loot a corpse while holding a item... he drops the item then loots the corpse and you have to pick the items up again, as well as the inability to reload a rifle/pistol without attempting to fire it again.

I also find combat a bit too easy. As of yet I haven't got too far in and am just at the first location where you start doing missions and can take on 6 red coats without taking a single hit easily, counter seems to be a instant kill (but then this has always been a niggle I have had in AC games)

Just a few niggles that I hope are fixed in patches, One can only hope.

On the plus side it is very pretty and I love the new Parkour moves that have been introduced as well as the multiple person counters.

if anyone fancies some multiplayer on the PS3 add me on PSN I'm usually down for a game or 2
 
Last edited:
it does seem buggy and hopefully a patch should resolve most of that, but this game is streets ahead of ACR in every way possible.

For a game thats been in development as long as this it shouldn't have these bugs at release... especially when you consider that ACR etc were essentially side projects ran at the same time as this.
 
Back
Top Bottom