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Nvidia Adaptive V-synch

Yes i have it on always as adapative, gives less spikey consistant fps and has worked very well in all my games i've played so far which is a lot.I wouldn't use it on a 60hz monitor though as i've heard many say it causes tearing a lot still but then again that might just be from the odd game or so.
 
Iirc, when the 6 series launched, adaptive vsync was enabled by default, they changed it after the stutter bug was identified-which is fixed afaik.

Hmmm unfourtunatly, I think I have seen the stutter bug come back with the 310.33 beta drivers and BF3.

It felt like I was swimming in treacle! I had to down grade the drivers.
 
Sorry to hear about that bud, I honestly thought it was gone for good-in part due to the forum going live.

Is the problem just with BF3?

I wouldn't rule out the AMD collaboration with Dice having an adverse effect either-AMD are not known for underhand tactics, but something could have been changed in the game code so that it works better with AMD hardware at the expense of Nvidia.

Whether it's deliberate or not, it's open to argument-IF it's not the stutter bug at play.

On how to get round it, have you tried out Lucid Virtu?

It's a bit hit and miss, but it's worth a try.
 
Sorry to hear about that bud, I honestly thought it was gone for good-in part due to the forum going live.

Is the problem just with BF3?

I wouldn't rule out the AMD collaboration with Dice having an adverse effect either-AMD are not known for underhand tactics, but something could have been changed in the game code so that it works better with AMD hardware at the expense of Nvidia.

Whether it's deliberate or not, it's open to argument-IF it's not the stutter bug at play.

On how to get round it, have you tried out Lucid Virtu?

It's a bit hit and miss, but it's worth a try.

It's a strange one. I upgraded the drivers when they where released and played a bit of BF3 and it was fine.

Have been playing Just Cause 2 for the past few weeks, thought I'd just jump in to a quick game of BF3, but it felt like everything was in slow motion, or I was swimming under water.

I have downgraded the drivers and it is back to normal.
 
I have adaptive vsync disabled globally but enabled per application - I still wouldn't use vsync for online FPS games even tho I'm using a 120Hz panel but for single player and some online games like eve online its a god send - no more drop to 60fps when I can't hold 120fps (which takes some doing) so meanders down to 80-90fps with minimal if any noticeable tear then back to 120fps again with no noticeable impact on input latency or stutter.
 
Never noticed much difference from having triple buffering on or off even using tools to force it on for directx games. I usually just leave it off.
 
310.33 drivers are a complete mess from reading many other users feedback. Stick with the older WHQL drivers untill they sort it out :)

Anyone wants to quote me on this in the future, good luck ;)
 
Still using the 306.23 WHQL drivers here - everything works flawlessly tho thats not on any kepler based GPUs - GTX470 SLI and GTX675m.
 
It's a strange one. I upgraded the drivers when they where released and played a bit of BF3 and it was fine.

Have been playing Just Cause 2 for the past few weeks, thought I'd just jump in to a quick game of BF3, but it felt like everything was in slow motion, or I was swimming under water.

I have downgraded the drivers and it is back to normal.

Wow, that's spooky, I've had the exact thing with the drivers prior to these betas :eek:

With the latest EVGA precisionX under voltage adjustment in a little window that pops up you can put a tick in K-VOLT which will lock the card to full power, would be interesting to know if it sorts that problem, which can only be confused power management.

Worrying time for Nvidia users when there seems inconsistency with problems.
 
Wow, that's spooky, I've had the exact thing with the drivers prior to these betas :eek:

With the latest EVGA precisionX under voltage adjustment in a little window that pops up you can put a tick in K-VOLT which will lock the card to full power, would be interesting to know if it sorts that problem, which can only be confused power management.

Worrying time for Nvidia users when there seems inconsistency with problems.

Only worrying if you are using the Beta's, WHQL have been fine.
 
Not enabled globally but have been using it in Borderlands 2 and works very well. I only notice some tearing in very busy scenes, which I presume is the adaptive v-sync doing its thing and disabling the sync when the framerate drops below 60Hz.
 
Not enabled globally but have been using it in Borderlands 2 and works very well. I only notice some tearing in very busy scenes, which I presume is the adaptive v-sync doing its thing and disabling the sync when the framerate drops below 60Hz.

This is what confuses me tho. Below 60fps a 60hz monitor should see no tearing. :confused:
 
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