310.70 is a beta driver.
http://www.guru3d.com/files_details/geforce_310_70_whql_driver_download.html
310.70 is a beta driver.
I dont need a link ive already read it all.
Seriously, the QTEs are totally pointless in this game. I feel like a retard mashing one button to do a simple action.
These are WHQL-candidates, which means that ones they get certified, they put a WHQL stamp on them with no further changes. So not Beta drivers in the conventional sense, but I see why you might be confused.
These are WHQL-candidates, which means that ones they get certified, they put a WHQL stamp on them with no further changes. So not Beta drivers in the conventional sense, but I see why you might be confused.
Somone needs to tell nvidia then there still listed as Beta.
http://www.nvidia.co.uk/object/win8-win7-winvista-64bit-310.70-driver-uk.html
Either way, its good to see them optimizing for games so quickly.
Yes!! Took those three suckers to the cleaners playing poker, on expert, got me a thousand in cash.
Some really good parts but fundamentally ruined by being a game for the new age of gamers who hate dying(apparently).
Its TOO damn easy straight off, the signature weapons, well a couple of them, are ridiculous and make all similar weapons worthless. Animals are almost great, except for some the fact that so many animals really don't react to being hurt. IE Tiger rushing you, you blast it with the first shotgun hit, does it stagger, no, does it stop, no, does it do anything, no. Then when you hit it enough it flops over deadAlso after you've gotten a few skins for everything, there is basically no need to remotely interact with animals again, and sure there are a few croc attacks but considering it basically happens to everyone at 3-4 locations its less random and more scripted. Other animal interactions are less surprising/interesting. Had they made med's/health regen need food and you needed to kill animals throughout, with maybe better bonus's, higher regen or bonus health slot when eating harder to kill animals. I never even used most of the combat injections, better aim? for what, its ridiculously easy with everything anyway, due to cost you can put a great scope on the best rifle within half an hour of starting to play. like 66% more health slots with one of them, made it but never used it, never came close to needing to. Redonkulous amount of green leafage to make completely unlimited health syringes and largely no more difficult enemies, no difficult tactics, and really quite poorly very few well scripted sequences in the game. Some of the missions where you defend or whatever, are so lamely boring and easy, and incredibly uncreative "hey here's a turret, they'll come from one of 2-3 locations you can easily defend against and it will all be the same kind of enemy anyway, you have all but unlimited health and great guns.
At no stage did I feel pushed or in danger. Great though too unvaried world, this guy has millions, he'll put up a few forts and secret cave complex's and have some funky security systems and the like. Ultimately the poor AI and painfully easy missions and camps to take over stop the game being great.
Far Cry 2, respawning checkpoints you can not easily go around on many occassions AND constant patrols, Far Cry 3, give you camps rather than checkpoints and they remove patrols in the area, great, but then, the area feels too tamed. how about less camps, more varied camps and "bigger" attacks to take them down, and simply tone down the insane patrols.
The worst thing about games like this is, how close it came to being great. Great world, guns feel good, but its too easy and the side missions are basically awful. Decent array of weapons, but very little progressive feel to the game, come across harder enemies as you progress through the game and at the same time, get access to better weapons, works great in most games for a reason. Getting the best gun 3 minutes into the game and finding everything else pointless for a dozen + hours of gaming is not great fun.
Story, started off really good, great premise, fell apart, some stuff left completely unanswered that could have gone any number of ways.
One of the friends tells you Riley is dead, now either this is a **** who is scared and wants to leave not wait around to find another friend and lies, or there was potential for all kinds of things, drug/gambling debt, generally nasty guy, told them about this island and was setting them up, and was never really a hostage to start with. Who knows, the absolute lack of interaction or explanation with the friends he is risking his life over and over again to save is the kind of poor story writing that bugs me. This big in particular was left completely unanswered, or it could have been expanded on.
The story in general went from great premise, good intro, great enemy in Voss, to stupidity very quickly. The ending was really just daft, okay the she wants you to stay on the island thing was obvious all along, but to go from that to, if you send your friends off and stay somehow it won't work, you've got to kill them? Seriously, it was just too stupid.
I play on the hardest difficulty and i also remove, Gun tagging, Aiming cursor and aim assist, Makes it little better.
What is gun tagging ?
What are you going to spend it on?
i was going to buy it, but now all the moaners are back and have put me off again![]()