Far Cry 3 Thread

Seriously, the QTEs are totally pointless in this game. I feel like a retard mashing one button to do a simple action.

By far the worst thing about the game. I am usually pretty easy going when it comes to stuff like this...I can easily overlook it, but the QTEs are just so bad in this! ...coupled with the hints and flashing yellow items it has slightly ruined the game for me.

I am not wholly against QTEs in principal...a few games have used them quite well recently( The Witcher 2, Hitman, Sleeping Dogs), but this is like a lesson on hot to do them wrong
 
These are WHQL-candidates, which means that ones they get certified, they put a WHQL stamp on them with no further changes. So not Beta drivers in the conventional sense, but I see why you might be confused.

It appears that I might be confused just as well. The drivers were released as WHQL yesterday, then Nvidia renamed them and put them in the Beta section of their website. Then the thread on Guru3d was renamed from WHQL to WHQL candidates. The one on Nvidia forums is still for WHQL drivers.

Somone needs to tell nvidia then there still listed as Beta.

http://www.nvidia.co.uk/object/win8-win7-winvista-64bit-310.70-driver-uk.html

They were listed as WHQL yesterday.
 
I see what you mean, its odd how they compare 310.70 against 306.97 rather than the previous beta, thats what made me think these improvements were new.
 
Yes!! Took those three suckers to the cleaners playing poker, on expert, got me a thousand in cash.

They try to put you off with that god awful music on the radio....
 
One of the annoyance's i have is the undistructable physics.

You fire a RPG at a old rusted building does it blow to peices.....no, but they have distructable phyics in FC2. For example if i plant c4 onto a enemies camp wall i want to see actual peices fly everywhere and debris can damage you or the player, that would give a sense of realism.

the other niggles i have is all the bases look the god damn same, which is where the repatition come in. eventually the stealthy wears of you start to run out of ideas to infriltrate a base because you snipe 3-4 enemies bam the base is yours, which ties into the above no destruction. You should get XP on how much destruction you do or have different types of camoflage or use decoys.
 
Some really good parts but fundamentally ruined by being a game for the new age of gamers who hate dying(apparently).

Its TOO damn easy straight off, the signature weapons, well a couple of them, are ridiculous and make all similar weapons worthless. Animals are almost great, except for some the fact that so many animals really don't react to being hurt. IE Tiger rushing you, you blast it with the first shotgun hit, does it stagger, no, does it stop, no, does it do anything, no. Then when you hit it enough it flops over dead :( Also after you've gotten a few skins for everything, there is basically no need to remotely interact with animals again, and sure there are a few croc attacks but considering it basically happens to everyone at 3-4 locations its less random and more scripted. Other animal interactions are less surprising/interesting. Had they made med's/health regen need food and you needed to kill animals throughout, with maybe better bonus's, higher regen or bonus health slot when eating harder to kill animals. I never even used most of the combat injections, better aim? for what, its ridiculously easy with everything anyway, due to cost you can put a great scope on the best rifle within half an hour of starting to play. like 66% more health slots with one of them, made it but never used it, never came close to needing to. Redonkulous amount of green leafage to make completely unlimited health syringes and largely no more difficult enemies, no difficult tactics, and really quite poorly very few well scripted sequences in the game. Some of the missions where you defend or whatever, are so lamely boring and easy, and incredibly uncreative "hey here's a turret, they'll come from one of 2-3 locations you can easily defend against and it will all be the same kind of enemy anyway, you have all but unlimited health and great guns.

At no stage did I feel pushed or in danger. Great though too unvaried world, this guy has millions, he'll put up a few forts and secret cave complex's and have some funky security systems and the like. Ultimately the poor AI and painfully easy missions and camps to take over stop the game being great.

Far Cry 2, respawning checkpoints you can not easily go around on many occassions AND constant patrols, Far Cry 3, give you camps rather than checkpoints and they remove patrols in the area, great, but then, the area feels too tamed. how about less camps, more varied camps and "bigger" attacks to take them down, and simply tone down the insane patrols.

The worst thing about games like this is, how close it came to being great. Great world, guns feel good, but its too easy and the side missions are basically awful. Decent array of weapons, but very little progressive feel to the game, come across harder enemies as you progress through the game and at the same time, get access to better weapons, works great in most games for a reason. Getting the best gun 3 minutes into the game and finding everything else pointless for a dozen + hours of gaming is not great fun.

Story, started off really good, great premise, fell apart, some stuff left completely unanswered that could have gone any number of ways.


One of the friends tells you Riley is dead, now either this is a **** who is scared and wants to leave not wait around to find another friend and lies, or there was potential for all kinds of things, drug/gambling debt, generally nasty guy, told them about this island and was setting them up, and was never really a hostage to start with. Who knows, the absolute lack of interaction or explanation with the friends he is risking his life over and over again to save is the kind of poor story writing that bugs me. This big in particular was left completely unanswered, or it could have been expanded on.

The story in general went from great premise, good intro, great enemy in Voss, to stupidity very quickly. The ending was really just daft, okay the she wants you to stay on the island thing was obvious all along, but to go from that to, if you send your friends off and stay somehow it won't work, you've got to kill them? Seriously, it was just too stupid.

I play on the hardest difficulty and i also remove, Gun tagging, Aiming cursor and aim assist, Makes it little better.
 
i was going to buy it, but now all the moaners are back and have put me off again :D

FAR CRY 3 seems to me from Drunkenmsasters post to be a User friendly dumbed down console shooter, even so it still sounds interesting..they've gone for massive scale of size/ loads of AI at the expense of quality gameplay.

that compass disc thing on the screen is too big/ in your face

too easy to play? ..... so is Bulletstorm, that's flipping way too easy.
 
Yeah the game is still worth the price and a good game now that some of the issues have been fixed with update/new driver, no doubt there will be more fixes, go get the game its very good!
 
Back
Top Bottom