EA dropped from NASDAQ-100

If EA just kept their input out of the game devs plans and just published the games that would be fine.

Let the devs develop. EA is there for its money not its incredible game design :P

They would still make a tonn of money. It may spawn new franchises rather than just recycle old ones. Even the popular old ones eventually grow stale. The biggest fanboys start getting tire when you hit double digits on your sequels.
 
They deserve everything the get as a corporation. I do feel sorry for a lot of their employees but their horrible work environment means a lot probably want to get out.

However until new business models take over we need EA for the competition.
 
It kind of does that "by default". Not a charity, sure, but it HAS to satisfy my entertainment needs or else I won't buy their products anymore.

True, but my comment was directed more towards the gamer out there who doesn't seem to understand that content, no matter the size and scope, doesn't produce itself and doesn't comes cheap. And as a result publishers charge money for it.

Sorry if I wasn't clear.
 
Us gamers will get the blame for this. Of course it can't be EA's fault in any way! :rolleyes:

EA have made plenty of mistakes. One of which being the social game bubble bursting.

The market is in a downtown just now. Hardware and software LFL sales are in decline, and the market value is shrinking. EA aren't the only ones in this situation, which he OP conveniently forgot to mention. I think that we can agree, even being PC gamers, that the industry needs new blood in the form of the nextbox, and PS4.

Something needs to excite the masses again for everyone's sake. After all we are gamers so we want new games:D
 
A perfect example appears while I was writing my own post.

EA want to make money. Big deal. So does every commercial organisation under the sun. EA have made mistakes. Big deal. So has every commercial organisation under the sun.

This is an industry, not a charity funded by investors purely to satisfy your entertainment needs.

I shudder at some of the immature comments on here regarding this. One of which goes as far as giving the finger to a workforce which would face potential unemployment. Here's hoping you hit the dole within the next few months Spektor. See how you like them apples. Not only that Spektor but your naivety knows no bounds with your backslapping of Valve. The reason Valve are where they are is due to operating a profitable business through various revenue streams. They aren't the white knights of this industry here to protect you. One of the prime reasons Gabe lashed out at Windows 8 was due to a potential anti-commercialism threat against his company's bottom line. Nothing to do with the slightly awkward Metro interface, or protecting the "gamer". Jesus get a grip.

What a load of tripe.
 
True, but my comment was directed more towards the gamer out there who doesn't seem to understand that content, no matter the size and scope, doesn't produce itself and doesn't comes cheap. And as a result publishers charge money for it.

Sorry if I wasn't clear.

Except in recent years they have, more and more, been releasing games for that same high price, with cut content and demanding that we actually praise them for it.
 
The unfortunate misconception you have is that the first people to go won't be the executives at the top that make all these terrible decisions but instead the rank and file employees that earn very little and have zero power over company policy.

I dislike EA's practices for the reasons listed already in this thread but I don't want any of their employees to lose their jobs.

That is no misconception, I'm well aware that if there were cutbacks it would be from the bottom up. I just don't particularly care. EA have been a blight to gaming in the past, they had a brief period of seemingly rebuilding trust with the gaming community to only within the last few years showing they haven't changed at all. Their practice is completely misguided, bad for gaming and the only way they're going to see that is through major financial loss. The loss of jobs that would accompany that is a mere side effect, the bottom rung that gets cut, collateral damage.
 
True, but my comment was directed more towards the gamer out there who doesn't seem to understand that content, no matter the size and scope, doesn't produce itself and doesn't comes cheap. And as a result publishers charge money for it.

Sorry if I wasn't clear.

No, you were clear, but I was trying to put an emphasis on the fact that when someone whants you "dead", you've obviously done something wrong; in this case, the entertainment... that can be cheap, expensive or the so called free-to-play business model.

Some folk are from the last category, can't blame them really, for wanting something free of charge (as long as it's legal) due to various reasons - some may be very well founded.

Anyway, perhaps it's a sign for them to try something new, to hear the crowd that puts money into their accounts and do what those money spenders want: quality products at low final cost (with DLC and all the crappy marketing ideas).
 
It's not just EA. Most game stocks have been going through a rough patch over the last year. If you compare graphs for EA, Take Two and Gamestop you can see that they have all followed the same path:

EA vs TTWO vs GME

It looks like the stocks turned a corner in August and are back on the way up. No idea why, to be honest.
 
Most people hate EA because they take over a indie and the indie starts releasing worse and worse games.

THe main issue I have with the stupidity of that reason is most companies that stay independant produce worse and worse games... that is really just how IP's work.

TV, movies, games, books, most people have ONE great idea, spend YEARS thinking it up, fleshing it out then a tv series gets made, film gets made, etc, then they do another one, but rather than the previous years of work to make the best first piece of work, the second is rushed, and rubbish, or they have a bit of money and try to go completely overboard and screw up completely. There is the "run out of idea's" lot and the "hollywood, bigger, more explosions, new features" way of producing stuff that usually works badly. Was the Matrix 2 and 3 not a patch on the first because they were taken over by an evil entity, Godfather 2 and then the woeful three. Die Hard, 1, 2, meh, absymal. C&C 1, 2, RA 1, 2, C&C generals crap, C&C 3 balls, C&C totally awful by now, etc. There are COUNTLESS makes of "art" who start off well and get worse, because that is generally the nature of good idea's, they are rare, and when someone has one they try to rinse every last drop out of it which almost always results in turning something great into something ****.

Many companies make one great game, then make a second that bombs, or maybe a third that bombs then go under. EA to a certain degree prevents a lot of games dying, but still brings out a lot of crap second/third versions of games.

EA isn't to blame, people who make crap sequels are to blame, and most sequels are crap. Fable 1 is great, Fable 2 is all but identical, okay but nothing great if you've played 1, Fable 3 is abysmal.

EA aren't great, neither are they poor, in an industry of crap sequels, they make some of the worst, because they keep franchises/studio's in business that would long since have gone bust without them. Lots of people say they are great to work for, they haven't done an awful lot good lately, but their sequels aren't inherantly worse than other companies sequels.

Bioware went to **** because they went to ****, its got smeg all to do with EA in almost every likelyhood. Plenty of the same guys are involved, the same writers, they are just writing worse quality stuff than they wrote earlier. So if those guys, who EA didn't fire, were writing as well as they did in the earlier games, the later games would have been just as good, simple really.

Off the top of my head I can barely think of a single trilogy, or series of games, where the quality didn't go rapidly downhill, film, TV, games. Even LOTR got significantly worse from the first to third film, they spent less time filming the second/third films IIRC, there were more scenes I thought were really poor, (Elrond "unveiling" the sword in the tent resembled a made for tv movie scene), Matrix, Godfather, Die Hard, Alien, Bourne, Rambo, Star Wars, just about every film franchise that comes to mind dropped off in quality either massively or at least quite a lot. Same goes for every game series I can think of and almost every tv show I can think of. People run out of idea's and start trying to make up for lack of originality by adding random new crap to pad out games/movies/tv that just sucks.
 
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The whole games industry is feeling the squeeze. PS4 and X720 are gonna have a tough time keeping customers' interests, and everyone is counting on their success to bounce back. It's gonna be an interesting 2013 - 2014. By that, I mean a very bad time.
 
THe main issue I have with the stupidity of that reason is most companies that stay independant produce worse and worse games... that is really just how IP's work.

No... Stalker, GTA, TES, Gothic (except the forth installment which wasn't made by PB), ArmA, Max Payne, The Witcher and probably some more, put out newer titles with at least the same quality as the ones before. Other series, even though the made a wrong turn in the past, the new one, is at least slightly better - Far Cry 3 for instance.

It's also true what you're saying, BUT, there is one thing to target a specific audience and make the game in such a way to cater for them and ignore the initial fan base (like they've done with BF 3 and consoles) and there is another thing to just fu*k up the production because of the lack of money, time or stupid ideas.
 
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I don't get why "gamers" celebrate this type of stuff?! Hey, EA might not be the best publisher but you can't say any of their games are really wannabe company ending terrible.

So would we all prefer a world without DICE, Bioware, Visceral Games, Criterion Games, etc, etc. Because stuff like the above will make publishers drop companies and these days no one picks them up. Activision are too busy with Blizzard, Bungie and don't mind watching a company disappear, they'll be there to grab the IP but not the teams. THQ is on the cusp, Microsoft probably isn't all that fussed with acquiring studios, Sony has plenty of its own, Ubisoft has plenty of studios and the list goes on.

If one of these big publishers were to go down you'd bet it would be some of the bigger studios to go first as they have the most risk of not turning a profit come next gen. I doubt you would see DICE just disappear into thin air but it would probably mean a lot of cutbacks at a time where gaming we all enjoy really can't be doing with cutbacks!

So yeah, random rant XD I just don't get why gamers continually celebrate the fall of AAA gaming over some of the most craziest things.

Hell yes, I want to see all these companies crumble. They made awesome games when they were not EA's bitch. Now they deserve to die for being money grabbing, uninspired sell outs.

Do you really want to to be playing Battlefield 10 in 5 years time?

The void will spawn new creative people, driving the industry on.
 
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