Steam Christmas Sale 2012

That sux man :( I assume you tried every tweak shame it didnt work since the game is very good

I'm just waiting till I can grab a new card, which had better sort it, this game is incredible, despite the awful performance and hours of tweaking and messing about, I did manage to do that intro part where you storm a castle and use balistas etc and a lot of the arena mod thing, the combat and magic fluidity is great. Might just wait till I get a 360 again for Forza and get it preowned on that. :(
 
Plants Vs Zombies... what more do you need! :D

Very tempted by Mark of the Ninja @ 50% off... anyone think it will go lower?

On Steam it is unlikely, the daily deals are the best prices. However it seems to get excellent reviews, so I'm tempted myself.
 
I am also hoping for it to go lower, along with Stealth B****** deluxe and Walking Mars. Those 3 are at the top of my wishlist :)

On a side note has anyone tried Far Cry 3's multiplayer? If so is it any good?

I love FC3 single player but the coop is really linear and boring in comparison.
the multiplayer is terrible and whenever I do try have a game I experience "host migration" constantly.
 
I love FC3 single player but the coop is really linear and boring in comparison.
the multiplayer is terrible and whenever I do try have a game I experience "host migration" constantly.

Cheers Kmodo. Ill be putting FC3 on the back burner for a while in case they sort it out.
 
Just in case it hasn't already been mentioned or someone doesn't do the math. You will save $$ buying the far cry games individually. The pack costs around £5!

I already have Far cry 3, no intention of playing Far cry 2, but I did pick up Far cry 1 for £1.74 and I've not played it before. Looking forward to it :)
 
Nah, but since changing CPU's it's the only game, well games (same franchise though) that I have issues with. Everything else has improved tenfold, oh except Skyrim but that's hopeless without an SSD.



That's where the game basically projects everything twice isn't it? It won't even run on my system on minimum, I aint gonna try and ubersample. :p


Firstly, It wont run on your PC on minimum? then you say it keeps frames:o

Secondly Witcher 2 was recoded a majority of the game from ground up & patched With a 8-12GB update 6-8 months after release (with free content to), so if you havent tried it since try it again!. you cannot say it was a bad port afterwards.
The original Release only ran on Dual Core & didn't use SLI/Xfire
After patching it supports Quad Core & SLI/Xfire for ubersampling

There are now More graphics options than i can think of in any game to date
Reduce your Draw Distance & Texture Sampling & your Machine will be fine.


my manchine is slighty faster than yours in terms on graphics but i can play maxed with Ubersamping & Achieve 50FPS in most areas. With it off i go to 80-120FPS

Never have a problem with camera Buttons Errors now.

The Patch Fixed so many things its unbelievable

Also ATI Released Massive Witcher 2 Improvements at that time.

Some of the Patch Notes here:
Version 2.0 Corrections/Amendments
Corrections and improvements to combat:
1. Numerous improvements have been made in the targeting system.
2. Parrying is now unlimited (even when Vigor is completely depleted), though parries no longer cancel all damage
(maximum 50% reduction once the relevant ability has been acquired).
3. Responsiveness of game controls has been improved. This includes but is not limited to casting Signs, parrying,
and attacking immediately after evading an opponent‟s assault.
4. Geralt‟s attacks are no longer interrupted by attacking opponents. Attacks are now contiguous and foes cannot
interrupt Geralt‟s attacks by landing a blow.
5. Assorted fixes now prevent opponents from incessantly attacking Geralt after he has been knocked down. Geralt
can no longer be knocked down repeatedly in quick succession. Also, he rises quickly while evading subsequent
attacks.
6. Geralt no longer attacks opponents located behind other opponents positioned nearer to him.
7. The target locking system has been improved. Preference is now given to previously highlighted targets.
8. Target selection has been improved. Priority is now given to foes affected by a critical effect facilitating the
completion of a finishing move.
9. The additional two steps Geralt took after mounting an attack with the W, S, A or D key depressed have been
eliminated.
10. Attacks can now be continued even when a key controlling Geralt‟s movement (e.g. W, S, A, D) is depressed.
11. Attacks can now be continued if the attack key is depressed immediately after the final strike of an attack animation
sequence.
12. Geralt can now pivot 180 degrees immediately after completing an attack.
13. Assorted problems with key responsiveness have been resolved. Keys no longer need to be depressed twice or
more to trigger a given action.
14. A distance attack problem has been resolved. Geralt now mounts distance attacks (lunge with sword in hand in the
Fast style) when opponents were located at a suitable distance from him.
Other corrections and amendments:
15. Casting several bombs no longer blocks further inputs.
16. An option has been added to the configuration tool enabling aspect ratio to be set independently of resolution.
17. The amount of disk space required for game patching has been reduced.
18. The loading of selected Witcher 1 game saves no longer causes the game to crash.
19. A greater number of monsters now appear in the cave leading to Loc Muinne.
20. Improvements have been made in the manner in which monsters are spawned in the mist in Chapter 2.
21. The visual effect accompanying Adrenaline use no longer disappears prematurely.
22. Archers now draw their swords more quickly when Geralt approaches.
23. Mages no longer automatically cast shield spells when Geralt casts daggers at them.
24. The game is now paused when Geralt executes a finishing move in combat.
25. The troll in Chapter 2 has been corrected. Previously, in some circumstances he could not be attacked.
26. Physics on cast daggers have been improved.
27. The site for aiming daggers is now more visible.
28. Geralt‟s animation when he dies while casting the Axii Sign has been corrected.
29. An exploit in the fight against Letho has been eliminated. Previously, this foe could be killed by casting bombs in
quick succession.30. An exploit related to the Insane‟ difficulty setting has been eliminated. Previously, game saves could be loaded with
difficulty set to this level, which was contrary to design intentions.
31. Camera positioning/operation has been corrected during the boss fight against the kayran.
32. Camera control via gamepads has been improved.
33. Assorted adjustments have been made in mutagen statistics.
34. The Junk‟ filter in the Inventory has been adjusted to provide for correct item filtering.
35. In the Inventory, the dialogue window warning of prohibited actions has been corrected.
36. Assorted corrections have been introduced to the mini-map in Chapter 1.
37. Audio balance throughout the game has been adjusted.
38. Erratic character teleportation in mini-games has been eliminated.
39. Assorted adjustments have been made in animations applying to nekkers.
40. A minor bug in the "Scent of Incense" quest has been resolved.
41. Numerous minor fixes have been introduced in character lip-sync throughout the game
im still getting patches now!
 
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£4.99 for GTA IV - good stuff!

Anyone able to tell me if you can use the various mods/addons if the game is purchased through steam rather than retail copy?
 
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