The *Official* Eve Online Thread

It would take years to train all the skills (literally).

A good way to get into PVP is to do casual roams - several groups organise open roams into nullsec where you can just use cheap ships and learn the ropes without (usually) dying too early on or spending too much getting to grips with the basics and/or struggling due to low skills.

As a new player you don't need to worry too much about faction standings, etc. you need to have been playing for quite a long time before you can upset any faction enough that you become kill on sight in their space.
 
You can be almost fully skilled in a couple of months in a Frigate/Destroyer in a couple of months focused training.

Once you have the basic skills, eve is much more about the experience and setup of your ship and the fight. Trust me there are so many bad PVP'ers you'll be able to kill with hardly any skill points.
 
Today is a momentous day in PC + Console gaming history.

DUST 514 has merged with Tranquillity.

HERE

VERY Exciting news to be honest, Not sure if anything like this has happened before...now, where did I leave my PS3 control...aaah yes, next to the Pandemic Phone...
 
keep getting tempted to come back, can tengu still solo lvl4's with ease?
Not like before as they pretty much destroyed missions with the AI upgrade. You now aggro all areas at once, no more takeing on 1 group at a time and your drones get shot to bits. Not so much a problem for your ship but I fly Drone ships so missions are no longer fun.

Eve is great for new players but for very old players it’s a stagnant game with little changes and little new content :mad:
 
Eve is great for new players but for very old players it’s a stagnant game with little changes and little new content :mad:

I'd argue it's the other way around. It's overwhelming and confusing for new players. Whilst the old players have found what they enjoy and continue to play because they have found their niche of the game.
 
eve is a sandbox its what you make it, its stagnant for mission runners because its a pvp game thats where the fun is. PVE is boring
Yes it is a sandbox game but that doesn’t change the fact it’s mostly stagnant with little new gameplay added to it in recent years. As for PvP that’s not really true; Eve is a PvE game with PvP. CCP’s own numbers say very few players do PvP and half those that do PvP didn’t want to but got forced into it.

PvP is boring now as well for older players. Very little new gameplay gets added anymore which is the problem. What we get as so called expansions these days are what we used to get as mini content patch’s between expansions in the past. Out of all the most popular MMORPG’s Eve gets the least amount of gameplay content added. Which is a real shame as it used to have amazing expansions.
 
I'd argue it's the other way around. It's overwhelming and confusing for new players. Whilst the old players have found what they enjoy and continue to play because they have found their niche of the game.

Best thing to do, is make friends. If you try and grind though highsec missions and all that crap, you wont enjoy it. find something cool and get stuck in with players.
 
Yes it is a sandbox game but that doesn’t change the fact it’s mostly stagnant with little new gameplay added to it in recent years. As for PvP that’s not really true; Eve is a PvE game with PvP. CCP’s own numbers say very few players do PvP and half those that do PvP didn’t want to but got forced into it.

CCP have admitted themselves that some of the recent expansions lost track of what the game was about. The last 2 have both been good with some massive rebalances to shake things up :)
It's the PvP that makes this game, if you just sit in HS running missions then ofcourse you are going to get bored.

Wouldn't say PvP is ever boring myself... Get with a group of players who are decent + fun, you'll enjoy yourself even if you get blueballed and don't get a fight!
 
Im dismissing PVP even though i've never really looked into it.

I just had thoughts of being destroyed every 5 minutes because of a noob ship/skills and what would be the point? How do you generate money and doc when you've killed because I thought NPC or what ever would shoot you? Also how do you generate money?

Another thing i dont understand is how all the factions work in eve. Whats determined as one factions area, do you get attacked for going across the pond?

One last thing, why is it so important to get the skills right, could you just train all the skills or is there too many?

I played eve for about 4 hours last and i really didnt get anything done, all i did was move my stuff from one place to another. I do wish there was something more active todo than travelling for hours through space?

The point is it's fun. Find people, kill them, steal their stuff. It's like being an investment banker. In space.

Also, EVE is a PVP game with PVE. Anything else is dirty bear propaganda <3

You're always potentially in a PVP situation and/or competing with other players, therefore if you are going to play EVE you should have some understanding of PVP.

Having a PVP mindset will save you losing mission boats and haulers and ISK through carelessness. I started PVPing in EVE in like week 2 and I have lost maybe... three ships when I wasn't trying to PVP.

PVP initially will always be a net money loser. When you get good and can reliably kill people with well outfitted ships then you might start to break even or turn a profit.

The optimal solution is probably a second account with a PVE toon and a hauler / cov ops scout / salvager alt on.

You could try and PVE with the same toon. This would mean either restricting your PVP antics to 0.0 where you don't lose sec or trying to keep your negatic sec above -5.0. Where is the fun in that though? Wenches love a man with an eyepatch and parrot.

As regards skills - the way it works in EVE is there's certain skills that apply to all ships and then specific skills that apply to certain classes of ship or module.

Therefore any given ship will have all of the "generic" skills providing bonuses and then certain specific skills providing bonuses to the hull and weapons.

This means that for any given ship there's only a certain number of skills that apply. This in turn means that if you want to fly ship X but have trained skills that only apply to ship ship Y you have wasted time. In the long run it won't be wasted (unless it's mining skills) because sooner or later you want to fly everything but in the short term it's not optimal.

The other upside of only so many skills applying to any given ship is that you can be competent in small T1 ships relatively quickly. A destroyer or frig with T2 fit doesn't take *that* long and then you can start learning. Player skill is much more important than ISK or skillpoints.
 
Even as an industrialist eve is PvP because your competition are all players. They want to out produce you, undercut you or straight up kill you to save them the time and effort.

CCP made a virtual universe. You are the content and you make the content.

Grinding missions is not the idea. THere isnt a story in it.

http://www.youtube.com/watch?v=XrYe_4vHzgE

This video is a phenomenal example of how the player makes the story.

Obviously this video is edited, but it wasnt staged at all. It was a real campaign between two corps over the space of roughly 1 year.

Its very good watching (30 minutes!) like a mini film and doesnt include TOO much eve jargon. It may make you want to play. All their videos are great.

These guys despite being small are extremely competent fleet PvPers and pioneered several fleet combat techniques. They also have one of the best FCs (fleet commanders) going (he narrates this video, who wouldnt follow him into battle?) and they are lucky enough to have to gifted video editors to do their work justice!

Just get a brew and watch it.
 
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