Why would you pay 6 grand on a system then defecate all over it with windows 8? That's like buying a Ferrari then painting it yourself with black emulsion because you didn't like the colour
6 grand on a system i'd be wanting a much bigger ssd and a pair of 690's
Massive overkill for 1080p and will run out of Vram at anything a lot higher than 1440p. Not sure I see the point tbh.. It really needs 4GB 680's...
Heh. Another VRam comment. Utter rubbish.
I can push beyond 2GB in some games on my system at 1440p why is it rubbish ?
No it's not rubbish. I've gamed at 5760*1080 so I'm fully tuned in to what happens when you actually run out of VRAM. By saying you'll lose 1-2 FPS shows that you aren't aware of what happens. Basically you stutter to single digit/zero FPS.
Anyway, the point is more that with the considerable raw GPU power that 4*GTX680s offer you will end up in a situation where you have the raw power to push maximum settings in a game but not the physical VRAM amount to back it up. MSAA taxes the VRAM (e.g. in BF3 MSAA 4x dumps 400MB+ into the VRAM) and high resolution textures also dump into the VRAM.
This applies at single screen resolutions of 2560*1440 and above (in certain games) and at 5760*1080 and above as well. 4 GPUs gives you a large raw GPU power amount but not the VRAM to back it up.
I'm sorry but all these anything above 1080p and this system will fall over due to the lack of VRam comments are just that, rubbish.
As have I and I've seen no stuttering based off a lack of VRam. The 4GB cards didn't feel smoother nor did the benchmarks or FPS records indicate anything more than a 1-2FPS difference in the average FPS. Infact the only title where I noticed a difference was Skyrim modded with the custom high resolution 4K textures.
The stutter is a lot less to do with the amount of VRam and a lot more to do with the limitations of these current generations of cards. Something I'm sure that will be resolved in the refresh. It should also be noted the Vsync has been well documented to cause stutter and because of the smoothing effect on the average FPS it is very often enabled.
This isn't really the place for this discussion, but I really do wish people would stop jumping on the not enough VRam wagon when in 90% of cases it isn't a problem. Those 10% come down to high resolutions and large textures where the purchase of these 4GB cards is justified. That point as far as I'm concerned is when you add additional displays and the pixel count exceeds 5 million.
Let us not argue! Let us instead bask in the radiant glow of the big shiny computermabob!![]()
You are both wrong, quite clearly 2GB + 2GB + 2GB + 2GB = 8GB and 8GB will be plenty for even a 10,000,000,000" screen.
Honestly. The size of the screen is what stresses the card not the resolution, because it has to stretch the picture more, and that takes effort, and some graphics cards are lazy like me.
The four cards are necessary to hold each corner of the picture.
Personally I think that the GTX680 is a joke.
An 8400GS would be far more suited to a system of this caliber.
8400 is more than 12x larger than 680 as a number, so it would find it far easier to hold more than one corner of such a massive picture.