[TW]Fox;23684726 said:No. Products are Products, regardless of publishers attempts to change the form they are delivered in for their own benefit. The law reflects this.
In which case, digital products should not be sold at a discount because they are 'pre-owned'.
[TW]Fox;23684726 said:I disagree with your opinion that the only reason a used product costs less than a new one is because of degradation.
Dafudge? It's rubbish like this, which clouds some of your actual valid, decent points and views...
[TW]Fox;23684726 said:Compact Discs and DVD's do not degrade unless you damage them. They are digital content delivered on a physical disc. You can freely resell them if you wish. Picking another game from my collection entirley at random.... here is Crysis Warhead. The box is pristine. The disc is unmarked. The manual unread. It is as new. It has not degraded. I can freely resell it if I want to.
There is potential there to be damaged no matter how you look at it, you aren't an official body, and even if the game was mint and had pictures of it's mint condition, very few people are going to trust you on that completely. There is zero potential for any kind of hiccup or degradation in digital copies.
[TW]Fox;23684726 said:Where will they all come from if it's a decent game everyone is enjoying playing?
As soon as you sell your copy, you can't play it anymore. If you are doing that after just a day then either you'd probably never had bought it in the first place had you read a review (We should ban reviews, they harm the industry!) or if it had any more than a day of replay value.
Frankly any publisher pushing out 40 quid games with less than a single day of play value in them deserve no sympathy from any of you and frankly you should relish changes that would penalise these publishers whilst rewarding the ones that actually invest in decent, quality games.
I agree to a point, infact games should be sold based on the average amount of hours people would get out it, causing developers to add more content to increase playability and thus up the sale value.
Also yes, the developers who throw out crappy 5 hour games would deserve it, but that isn't what will happen. Many developers are going into PC platform half baked, due to the ease of piracy and how easily their products can be thrown around without them knowing, the only negative not ticked at the moment that would put a publisher/developer off ever bringing their product to PC is the fact they won't lose sales to pre-owned copies. Regardless of how confident they were in their product, it would put them off, fact.
[TW]Fox;23684726 said:Think of all the genuinelly decent, high quality, fantastic games you've bought in the last few years. How many of you would actually want to get rid of them? A few, but very little, I'd imagine. People keep quality. People trade in stuff they lose interest in. Hold peoples interest with quality products and watch this whole thing become a complete non-issue.
Maybe people on a PC Gaming dedicated forum yes, but the average person will not get hundreds of hours out of the great replayable games like we do, they'd play em, beat em after x amount of hours and get rid, which infects the market with tons of 'second hand' (complete joke btw) copies that rob the developers of a sale.
However, if as stated in one of my posts a few pages back, they gave you recompense dependant on how many hours you put into it with Steam tracking, and then sold your 'copy' (again, a joke) on at full price, it might not hit it so hard.
However, all of the 'ITS OUR RIGHTS!' Wombles out there won't settle for that, they'll want more money back and they'll want to be able to buy 'second hand' (JOKEEEEE) copies for less than full price.
I agree with you, though i just want to add something:
Hitman Absolution = Hitman 5
Skyrim = Elder scrolls 5
DMC = Devil may Cry 5
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A pattern?
