I know my boss and people in work would buy a lot less games. They all buy play and trade in.
I'd have no problem with them getting rid of 2nd hand games IF it meant consumers benefited from it. Meaning new games were cheaper - say £30 - and the price of games went down after a month or two.
Sadly,I don't think this will happen. I think they'd still charge £40-50 for a new game.
That's what I do. BUT I always trade in for a NEW game.
Yup should if mentioned they buy new also. They get more money for their old if they trade for a preorder. He just told me he be more picky and make sure he 100% wants the game. Can see him buying 3-4 games a year now instead around 10ish
So if that's the case and the MS machine has locked off 2nd hand games while Sony don't would this mean publishers think they will make more profits by releasing on the MS machine only? giving MS more exclusives.
That makes no sense, they'd release their games on as many platforms as possible, they'd be making all that money from releasing on the MS machine, considering the architectures are meant to be very similar to almost identical they'd probably have little to no extra work in porting a version to the Playstation to make even more money on top.
Makes a lot of sense, they can maximise revenue by not having any games sold 2nd hand. Maybe more time based MS exclusives then. I am not sure why you dismiss it as surely publishers are the ones pushing to end the 2nd hand market, so why push for something then not use it?
But they're not losing anything on the first-time sales, if they make a hundred games and sell a hundred of them they've still sold that hundred regardless of how many times they are sold on thereafter.
And lets say off that 100 sold that 50 get traded and sold again, money they don't see, then they could have made 150 and sold 150 which is money in their bank and not a high street shop, which I guess is the whole theory behind ending the 2nd hand market, which again leads to ask why would they not favour the more revenue making console for them?
If this turns out to be true I can see some security issues being exploited. So people can play their "homebrew".
And lets say off that 100 sold that 50 get traded and sold again, money they don't see, then they could have made 150 and sold 150 which is money in their bank and not a high street shop, which I guess is the whole theory behind ending the 2nd hand market, which again leads to ask why would they not favour the more revenue making console for them?
I'm with you on this, but for others not quite so sure you have to do the maths. Which is going to have a bigger detrimental affect on game revenue. The number of launch games bought, then traded in to be resold forever without the publisher seeing any money ? or the decline in new games as people buy less of them because they can't trade them on easily.
Given this console will reportedly REQUIRE an internet connection to even play games and games will not work without a valid activation code which then ties the game to your account, this is going to be no small order.
Not only are you going to have to bypass the copy protection hardware, whilst fooling it and keeping it off the net whilst having the device thinking it is, you are also potentially going to have to the crack the activation key system and the microsoft account servers.
Its like saying people will get round the lack of 2nd hand games on steam by hacking Steam. It just doesnt happen as its stupidly difficult.