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Who can run Metro 2033 maxed?

In Batman its good, but in Borderlands 2 its nothing special.

You have to see though ACE it is Nvidia gimping it.

It's not nvidia gimping it at all. They would quite easily have been outed for this if they did so. Whether it is good or not is all down to opinion but I enjoy the physx effects in all games as the poster said above it adds a new level of immersion.
 
It does at layers.

But it still uses the CPU so how much work does the actual card do?

It does not use the CPU for physx calculations if you have a nvidia or dedicated physx card. I thought you'd know this since you have owned a nvidia card previously. In the control panel it can easily be seen where you can select which device you want physx to run on.
 
Yeah but it must use it because as ive said if i run BL2 on high on a Q9450 it lags while on my I5 it does not lag, if all the work was done on the GPU then it wouldnt lagg on the other CPU?

The game plays fine on any settings but max physx on the Q9450, so the CPU does do some work.
 
Yeah but it must use it because as ive said if i run BL2 on high on a Q9450 it lags while on my I5 it does not lag, if all the work was done on the GPU then it wouldnt lagg on the other CPU?

The game plays fine on any settings but max physx on the Q9450, so the CPU does do some work.

That's because you're using an AMD GPU so it runs on the CPU. You just said on the other page your 7970 suffers even on medium physx, so does it lag or not? You're confusing.

Yes even at medium on my 7970 it dies in BL 2 :\.
 
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No on my Q9450 i had a 660

My new PC is a I5k 7970

On the Q9450 it lagged with high physx but with the same settings on the i5k it does not lagg with high physx with the 660 inside it.

I sold my old pc to my mate so its easy to test **** out, the 660 is a decent card specially when i got Borderlands 2 and AC3 with it was good deal.
 
Well then the q9450 was being a bottleneck as physx will have ran on the 660 on both CPU's. It does not use the CPU at all to calculate physx when you have a nvidia card.
 
But the game runs fine if i put medium physx lol? that is my point the only option i change to make the game run perfect his from high physx to medium physx.
 
But the game runs fine if i put medium physx lol? that is my point the only option i change to make the game run perfect his from high physx to medium physx.

Tbh I don't believe a word you say anyway after the things you've came out with in other threads. There's plenty of youtube vids of people running the game fine on high physx on 660 or equivalent cards with CPU's around the same as a q9450. All I'm saying is physx does not use the CPU with nvidia cards unless you tell it to in the nvidia control panel.
 
Oh so I'm wrong for suggesting that it's this game that has the problem taking advantage of physx dedicated GPU's yet it's ok for you to suggest it's nvidia sabotaging the code to strangle it working on CPU's. It's obvious your hatred for nvidia here and I will not be continuing this discussion as it will spiral into a fanboy war.

So easy to see that you're a fanboy when somehow the only game that runs physx well for you is the only one you like the physx effects in. Many people here will tell you physx is fantastic in games like batman and mirrors edge.

An opinion, a discussion about a subject is not hate, no mater how sensitive you feel about the subject.

Your also not wrong in suggesting your GPU is not taking advantage of the Physx in Metro2033, its a statement you made, and that's fine.

I did, and am suggesting Nvidia sabotaged the code to strangle it on CPU's.

That is not fanboy hate as you put it, it is my opinion, you are welcome to disagree with me in a sensible grown up way.

I do not believe for a second that what i see in a lot of these Nvidia Physx games requires a lot of processing power at all, it may have been a problem back in the day for a Pentium III or IV.
Nor is it really any different to what i see in other games, running liquids, sparks, dust, debris, collapsing structures... all of these things are in a whole bunch of other games, yet they don't call these things Nvidia Physx.
These things certainly don't require a lot of processing power, when they are called anything other than "Nvidia Physx"

And i don't think there is actually a lot of raw processing power left to play with once the unit is divided up between Graphics processing and Physics processing.

I do think an i7 3770K, or even an i5 3570K or x6 1090T has a lot more processing power to offer up at that point.
 
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That seems a bit poor. Try checking google to see if someone has managed to get the exe for people who haven't got the Steam version.
 
Thought I'd give the bench a run.


Everything is on maximum settings.

w2hq1t.png



Now, anti-aliasing is reduced to AAA setting (which I prefer the look of).

28rgmfd.png



Now, DoF turned off as well.

2q8sw2d.png



Advanced Physx turned off too. Strange how the minimum fps is dropping with each run.

35hqmg4.png



All of the above changes and dx10.

25f0dmt.png
 
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But the game runs fine if i put medium physx lol? that is my point the only option i change to make the game run perfect his from high physx to medium physx.

Sounds like you're just making this up as you go along.

There's a plethora of youtube videos showing it running on a whole wealth of systems. Go and compare your experience to those and you'll probably find it was PEBKAC.
 
I've been playing this game recently. Probably about a third of the way in. I play with everything turned on/up apart from the AA, which I think is on 4x or 2x, basically 1 down from the maximum (which it defaulted to). I play at 1920x1200 and the game runs great.

Q9450 @ 3.4ghz
16gb ram @ 1333mhz
AMD 7850 completely stock

I don't know what the fuss is about, or is it just that I am using a modern GPU which handles it ok?

EDIT: I don't run with PhysX on
 
I just set a run of the bench to everything as low as it could be. I don't think I've ever seen a game which still looks that good when all the eye candy is switched off. :cool:
 
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