
I don't think I'd ever find the plants if they didn't flash tbh![]()
Oh yeah, they are on the minimap. So it would be okay if you didn't have the it disabled.
I also agree with the stupid icons and tracking of enemies and animals after you look at them with the camera.

The islands are so.,..,empty![]()

Anyone found a tweak or mod that lets you increase the spawn-rate of the baddies and vehicles??
The islands are so.,..,empty![]()
Anyone found a tweak or mod that lets you increase the spawn-rate of the baddies and vehicles??
The islands are so.,..,empty![]()

Look through the thread for a mod, it's posted practically on every page because people are asking the same question.

Far Cry 3 will be getting an upcoming patch which will feature a new difficulty mode and the ability to reset outposts in the single-player campaign, along with numerous multiplayer tweaks.
When the patch is released--Ubisoft has not yet provided a date for it--players who've finished the game and conquered all the outposts will be given the "reset outposts" option from the gameplay options menu. Any incomplete side quests will also be reset, and the outpost will have to be retaken before these can be accessed.
The master difficulty will make the game's wildlife more aggressive and its pirates tougher. "Worse than malaria," says the description for master difficulty in the game's menus--perhaps that's a sly reference to Far Cry 2?
Ubisoft is also adding a few tweaks to the multiplayer side of the game, making it easier to give feedback on maps, creating a beta map playlist to allow creators a productive environment to test their creations, and introducing a "skip map" voting system.
I got Far Cry 3 delivered this morning but am not sure whether to install it or not.
I've been playing Just Cause 2 a lot recently and suspect this might be a bit too similar. I just can't see myself playing them both for any amount of time.
Are they very similar?
Your map in the bottom left corner should show either a yellow or light blue 'zone' that you have to stay in. I agree it is annoying and the area isn't big enough to allow you to circle a target and scope it out.Also the who leaving the area thing is annoying. If I want to flank the enemy I have to stay inside an invisible area to not fail the mission!
Your map in the bottom left corner should show either a yellow or light blue 'zone' that you have to stay in. I agree it is annoying and the area isn't big enough to allow you to circle a target and scope it out.
The only reason I can think of is that by keeping you in a tight geographical area you have to be more silent and not go in Rambo style as you're very close to the target.I'm not sure why they implemented this though? I can't think of any reason why they would!