Sony Playstation 4 - Impact on the PC games industry?

Unfortunately that's what people do. They do the same for pretty much anything that they don't have much knowledge of - not just games development.

At least...I assume so. I don't know much about those people :p

Very true, the way they present it as fact gets me the most though.
 
I didn't say it wasn't built with consoles in mind, I'm saying that isn't what makes a game a "console port".

Bethesda have a long track record of not being able to ship a finished game properly, consoles or not, that's the issue.

You never win an argument when you start correcting symantics or getting overly technical.

When a "multi-platform" release is mostly designed around consoles - capabilities, input methods, UI - and then a PC version is released with no/few improvements, then we have a word for that:

"Console port"

:D
 
You never win an argument when you start correcting symantics or getting overly technical.

When a "multi-platform" release is mostly designed around consoles - capabilities, input methods, UI - and then a PC version is released with no/few improvements, then we have a word for that:

"Console port"

:D

Overly technical?

:/
 
Ps4 looks pretty nice in the demos and it can only be good for PC gaming....

Looking at the demos though I would be tempted to skip upgrading the PC for a few years and get a console instead....

Although I will probably just end up getting a PC upgrade tbh.
 
I didn't say it wasn't built with consoles in mind, I'm saying that isn't what makes a game a "console port".

Bethesda have a long track record of not being able to ship a finished game properly, consoles or not, that's the issue.

'Console port' is just a term coined for games that have been developed with consoles as the primary focus, and then no extra effort put into the PC version to make it run well or take advantage of PC features (Keys and mouse).

It's not supposed to be taken as a literal term of 'porting a game over to a PC'. That's not what it means, not what it's intended to mean, and has never meant that.
 
'Console port' is just a term coined for games that have been developed with consoles as the primary focus, and then no extra effort put into the PC version to make it run well or take advantage of PC features (Keys and mouse).

It's not supposed to be taken as a literal term of 'porting a game over to a PC'. That's not what it means, not what it's intended to mean, and has never meant that.

But the vast majority of people that constantly talk about console ports seem to think it means this very thing.
 
Steambox should be interesting

If what the guy from Sony said about games being easier to create for PC because the PS4 is the same architecture then great stuff - better games for everyone

Would be interesting to see how Crysis 3 holds up on PS4

Crysis 3 would hold up pretty damn well on PS4 just as it does on PS3 now.

As for the Steambox, hmmmm thats a very tricky one. Who's it aimed at? If it's console gamers then thats gonna be a very hard nut to crack with console gamers tending to be very loyal to the brands they know. Also 95% of console gamers would answer that Steam is the stuff you get from a kettle if you asked them what it was :D
If it's aimed at PC gamers are they going to take a step backwards? Most PC gamers are desktop players and will already be playing on far better tech than the Steambox will be able to offer.
 
No it cannot, the 670 is 14% average faster than the 7970 on multiple benchmarks on Toms Hardware: http://www.tomshardware.com/reviews/geforce-gtx-670-review,3200-15.html

Now, lets run Hitman Absolution for a decent example, settings on Ultra with 4x MSAA and at 1440x900 (far from 1080p mind you), Vsync on:
33.png


That isn't very good performance at all, and would be unplayable at a higher resolution. You claimed that the 'high end' cards can max everything, well they can't. Same goes for Assassin's Creed 3, everything maxed at 900p and the framerates get very choppy in the cities. Now the 670/7950/680/7970 may all provide good performance in Battlefield 3 and a few other huge titles (60+ fps Ultra 2560x1440 etc) but overall they won't max everything at 1080p, far from it. That's where the 690/7990 step in, they can max everything in any game out at a high resolution and keep the frames from dropping below 50. That is high end. The 670/7950/680/7970 can max about 80% of the games out there at 1080p but won't get amazing framerates, probably average 30-40 in more recent games on Ultra. In quite a few of them they'll drop from 100 to 30 in some areas which for a lot make the game unplayable or at least an annoying experience. Making them mid range. The 7850/660ti/580 performance range wouldn't stand a chance at maxing any of the games this year besides DmC, they'd suffer greatly in the huge titles like Battlefield 3 & Crysis 2. Making them low end.

So by your logic there are only two cards on the market that are high end. Only the absolute best, most expensive card is high end. What a stupid view. The fact is that the "range" (low/mid/high) that a card is considered to be part of is first and foremost decided by it's price. Mid range cards tend to be between £100 and £200. Above that is high end, below is low end. The whole concept of "mid-range" is not confined to graphics cards - it's used for lots of different types of product (cars for example).

Obviously if AMD randomly decided to price the 690 at £100 then it would still be considered a high end card - it wouldn't suddenly become a low/mid range one just because of a price drop - so performance is certainly a factor. I think the best way to put it is that the 'range' of a card is determined by what the card is worth (not it's actual price). If it's worth between £100 and £200, give or take, relative to it's competition, then it's mid-range.

Being able to "max everything" is not a factor. Performance is only a factor for cases like the above - where a card is priced far above or below what it's performance is actually worth.
 
Back
Top Bottom