Indeed - I feel sorry for gamers that havent played Q3 (actually this generation of gamers full stop), not a single FPS made since is as unadulterated. It didnt differentially reward you if you were good or rubbish - it just was you versus your opponents and the game had no real influence on artificially changing that balance or the skill difference - ultimately you had to get better as the game was never going to handhold you...Quake 3 > everything else. Combination of map knowledge, 100% pure aim/freedom of movement and then juggling the timing of items spawning and controlling areas of the map.
Nothing touches Quake 3.
EDIT: I also dont think FPSes are the only genre that have had this skill reduction through 'randomness' - its pretty much a standard feature of something like FIFA to ensure games are far more balanced than the player skills dictate.
ps3ud0

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