Yes i didn't include titan in my single gpu claim as its without doubt better but i was referring to similarly priced cards in the single gpu bracket.
I know bud, I just added it in, in attempt to stop any to and fro's.
Fair enough Tommy. As you use crossfire you undoubtedly know better than me regarding that. It will be interesting to see the difference those new drivers make though as microstutter is definitely a multi gpu problem that does exist but it seems like Nvidia have a better method of masking it at the moment.
It's definitely an issue, but, personally the only time Iv'e witnessed it is:
The rest of your hardware can't keep up with the gpu's(stopgap switch over to 990FX PII 555BE unlocked to 3 core on wait for bulldozer which simply couldn't cope with the throughput of stock/highly clocked 69's).
The game(engine) is a mess-FC3, stutter/driver fix/ubi patch-rinse and repeat(confirmed by myself, 100% working smoothly in 3D forcing FC3 onto 1.2 driver works, but not good enough performance).
There is no driver profile and you can't make/spoof a profile yourself when it needs written directly into the driver.
It makes sense now why AMD have been supporting RadeonPro behind the scenes. This could also tie in to why they have started locking the flip queue size in the drivers, in anticipation of the new latency control feature that will be added in later drivers. If RadeonPro is anything to go by then microstutter will become a thing of the past for AMD cards in time.
I'm hoping it's addressed in full as AMD have been nothing but outstanding of late, but wary it may take longer than June/July.
I think Nvidia's excellent adaptive vysnc has given them an edge from what I've read and it's now down in black and white that SLi performs better.
The dynamic vsync function in Radeon pro should be deployed properly by AMD in a proper automatic/disabled fashion in CCC and the user shouldn't have to sort it out manually.
Its confusing though as i see the majority not having problems either but then these reports come out saying that its never been this bad. Its confusing.
It depends on how anal(for better a word) about microstutter or not I suppose-in the sense if/how much it affects the individual or not, and whether you know what your doing(there is plenty just jump in not having a clue how dual setups work).
There is also the marketing spin to consider as well, AMD have been shining bright for the longest period Iv'e ever witnessed, and it's Nvidia's turn to turn the screw and get some spin back.
Obviously AMD new these articles were coming and that's why there was a pre emptive strike from them, and the article stated they would be on the back foot for a few months.
The original Techreport Skyrim brought better from the driver so it's beneficial for the end user at the end of the day that this has came out.
There is also the element of money/scratch my back-I'll scratch your back to consider too imho, as some of the reports have said the second gpu does nothing at all and might as well not be there, which as I explained above is total nonsense, your eyes can tell you that never mind software/hardware.
Again, I'm not saying there is no problem, it's game dependant and just not as simple and straight forward as these early reports imply.
To anyone who's reading and takes issue with any of the above, it's my own personal take on my past/current CrossFire experience and not wishing an endless debate of pointless to and fro's.
