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AMD at GDC 2013: FirePro, Radeon, and Gaming Unified

Not to mention putting way too much effort into project SHIELD that should be devoted to other stuff.

Is this a pet project of Mr Huang, because I can't work out why it is given the attention it gets.

Anyway back on topic, in addition to talking about new things they plan to do, AMD should pledge to support and further develop them. They got Eyefinity out first (regardless of who invented the tech) and Nvidia's offering is now better, they got tesselation out first and Nvidia beat them at that too.
 
Performance step up is a fair way off typical, not to be snide about it but your past posts on the performance steps from generation to generation were somewhat (tho not entirely) inaccurate I don't think your the best judge of this particular aspect of it.

Its not conclusive but its a good indication that what they made isn't what was originally intended to be a high end GPU - theres a fair gap between it and a 500mm2+ design. Pretty much every aspect of it falls fair and square into the ball park most people would have guessed at for a mid-range kepler card coming from any previous generation.

No it really doesn't.
 
Is this a pet project of Mr Huang, because I can't work out why it is given the attention it gets.

Anyway back on topic, in addition to talking about new things they plan to do, AMD should pledge to support and further develop them. They got Eyefinity out first (regardless of who invented the tech) and Nvidia's offering is now better, they got tesselation out first and Nvidia beat them at that too.

This isn't close to being accurate. Surround isn't better than Eyefinity becuase there's barely anything to either one, but that aside, Matrox was way ahead of them both with their triple head boxes.

They also didn't really get tessellation out first, tessellation is part of the DX10/11 spec, and nVidia didn't beat them to it as they weren't racing them towards anything. nVidia's first range of DX10 cards had significantly better tesselation performance than AMD's but it's no longer the case.
 
This isn't close to being accurate. Surround isn't better than Eyefinity becuase there's barely anything to either one, but that aside, Matrox was way ahead of them both with their triple head boxes.

They also didn't really get tessellation out first, tessellation is part of the DX10/11 spec, and nVidia didn't beat them to it as they weren't racing them towards anything. nVidia's first range of DX10 cards had significantly better tesselation performance than AMD's but it's no longer the case.

truform was the spiritual precursor to what we now know as just tessellation, imo. ok the implementation was different and it was very basic and wasnt well supported but it was still hardware tessellation and that was a long time before dx10 was released.
 
Surround isn't better than Eyefinity becuase there's barely anything to either one, but that aside, Matrox was way ahead of them both with their triple head boxes.

Pretty much anyone I know who has used both prefers the nVidia settings/options for it by a mile and with the more recent nVidia cards you have a better selection (over previous nVidia cards) of options for how you connect up monitors, etc. not to mention most people have had way more issues with eyefinity + crossfire than surround + SLI.
 
Pretty much anyone I know who has used both prefers the nVidia settings/options for it by a mile

They're control panel options, it's not the same thing. I know that the control panel options are better, but we're not talking about that.

and with the more recent nVidia cards you have a better selection (over previous nVidia cards) of options for how you connect up monitors
Better options over previous nVidia set ups, certainly, you've still got to use DP-DVI adapters though if you want to use a single card.

What's the etc? :confused:

not to mention most people have had way more issues with eyefinity + crossfire than surround + SLI.

We're not talking about multi-GPU... :confused:

Eyefinity and Surround are the same thing. If a game doesn't support Eyefinity, it's not going to support surround either, and the other way around.
 
We're not talking about multi-GPU... :confused:

Eyefinity and Surround are the same thing. If a game doesn't support Eyefinity, it's not going to support surround either, and the other way around.


I'm in no way an Nvidia advocate, but you can't pick and choose what points you wish to defend, only to them attempt to disallow a counter argument, to only them ignore his rather valid point, if eyefinity is better, it'd be better period, not in certain configurations.
 
I'm in no way an Nvidia advocate, but you can't pick and choose what points you wish to defend, only to them attempt to disallow a counter argument, to only them ignore his rather valid point, if eyefinity is better, it'd be better period, not in certain configurations.

That doesn't make any sense at all. He had to add multi gpu in to it when it's not relevant. I didn't actually say Eyefinity was better either.
 
That doesn't make any sense at all. He had to add multi gpu in to it when it's not relevant. I didn't actually say Eyefinity was better either.

Why isn't multi-GPU relevant?
I neither care who's right, or who's wrong, but you can't just decide something is irrelevant.
 
That doesn't make any sense at all. He had to add multi gpu in to it when it's not relevant. I didn't actually say Eyefinity was better either.

Its perfectly relevant... driving multiple monitors especially high resolution ones often requires multiple graphics cards to drive them at decent framerates.

Likewise with the control panel options thats all part of the experience... some really odd replies in your post.
 
Better options over previous nVidia set ups, certainly, you've still got to use DP-DVI adapters though if you want to use a single card.

You don't necessarily have to. You could go DP -> DP or HDMI to HDMI depending on what resolution/refresh rate you're using and assuming the monitor has a DP output (which most do nowadays).
 
So, that aspect of Eyefinity/Surround is excused because you don't want to talk about it?

Because it's rubbish. Him saying "I've seen" is rather meaningless. He'd think it regardless of whether he'd really seen it . I have a crossfire set up with 3 monitors. Crossfire isn't really a factor when it comes to whether a game works on multiple displays or not.

Rroff isn't really speaking from experience either, yet you seem to be accepting his comment as being completely right. It's got nothing to do me not wanting to talk about it.
 
I couldn't care less if he was, or wasn't right.
But eyefinity and crossfire, there's a few posts, be it dotted around (Given to the rarity of such a thing) with issues.
I mean I already know there's an issue with 3 120HZ screens, even with a single GPU, I'm not sure if the same applies to Nvidia cards (Probably does)
 
You don't necessarily have to. You could go DP -> DP or HDMI to HDMI depending on what resolution/refresh rate you're using and assuming the monitor has a DP output (which most do nowadays).

I tend to skip over that part due to my trauma of having to use DP adapters
 
Because it's rubbish. Him saying "I've seen" is rather meaningless. He'd think it regardless of whether he'd really seen it . I have a crossfire set up with 3 monitors. Crossfire isn't really a factor when it comes to whether a game works on multiple displays or not.

Rroff isn't really speaking from experience either, yet you seem to be accepting his comment as being completely right. It's got nothing to do me not wanting to talk about it.

What are you on about?
 
I couldn't care less if he was, or wasn't right.
But eyefinity and crossfire, there's a few posts, be it dotted around (Given to the rarity of such a thing) with issues.
I mean I already know there's an issue with 3 120HZ screens, even with a single GPU, I'm not sure if the same applies to Nvidia cards (Probably does)

I run 3 120Hz screens without issue. It worked straight out of the box with no messing about needed. If you use 3 3D screens on 1 card, you need to connect 2 D-DVI connectors and 1 DP connector.
 
I knew this was a waste of time posting anything positive regarding AMD here.

Sorry. I find it frustrating how many times AMD has made big headlines and nothing has come of it and instead of their customers holding them to it they seem to quickly forget it and fall hook line and sinker for the next big splash. Anyhow thats my stance I'll refrain from further derailing the thread.
 
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