Bioshock 3 - Infinite

Personally, I found the combat to be pretty damn good. The skyrails were an absolute joy to zip around on, the guns were... well the guns were boring as hell, but the vigors had some fairly interesting mechanics, and the gear added a good deal of variety and customization. Being able to summon things from alternate realities was also a pretty cool mechanic. Perhaps there was too much combat, because all the relentless fighting did detract from the overall tone of the game. The game forces you to slaughter pretty much the entire city before reaching your objective. I wish there was a stealth mechanic, so a lot of it could be avoided.

The only bit I truly hated were those ghost fights. It got to the point where I just gave up, turned the difficulty down to easy and just leeroyed at the ghost with the shotgun and just relied on Elizabeth to keep reviving me.
Fighting the ghosts on hard was so infuriating. Some combat set pieces were decent. The mindless slaughter was a bit overkill.
 
and Elizabeth is constantly throwing it in your face...

Ah, so true.

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As much as I said I found the combat boring
I enjoyed playing it to the end and felt down when it finished. The story was excellent if crammed a little bit near the end. It wasn't perfect but it will stick with me for a while. Also console graphic whores? that makes no sense

It makes sense when more and more people making the switch to pc gaming were weaned on shallow console games before making the switch to pc gaming thus having lower standards.It's not like the old console games which actually had a lot of thought of depth and gameplay in them the ps3 and 360 changed all that.

I mean if you don't have enjoyable gameplay to start with you have nothing it really is that simple and to somehow say that pretty graphics and a story can make up for that is just a ridiculous argument.It would hold some ground if your actions could alter or affect the story (walking dead games being an example of a good story driven game) but they don't.
 
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Just finished it. Mind blown.

For the first 90% of the game or so it was a bit meh, particularly as the first one was one of the best games I'd ever played. It seemed to have taken bits of the first game and moved them to a location which was less interesting or creepy.

However, the storyline is just spectacular - probably the best and most intelligent I've played in any game, and better than the vast majority of films as well.

The gameplay was solid, but certainly nothing more. Skylines were a nice addition and gave fighting a nice pace, but without them combat would have been painful.

As somebody who plays games for the storyline, it was incredible, but I can understand people who aren't that fussed by a storyline not being that interested in the game.

I mean if you don't have enjoyable gameplay to start with you have nothing it really is that simple and to somehow say that pretty graphics and a story can make up for that is just a ridiculous argument.It would hold some ground if your actions could alter or affect the story (walking dead games being an example of a good story driven game) but they don't.

So what's the point in movies, then?

Bioshock, for me, is an interactive way of telling a very, very clever story. The graphics don't particularly bother me - I'm happy that they're nice, but don't really care. And as long as it doesn't take too much of my time up or get in the way of the story, the gameplay doesn't bother me too much either.

Other games - ARMA, for instance - are entirely about the gameplay, and I can appreciate people coming from those games not really "getting" Bioshock. However, it's like trying to compare the Shawshank Redemption with the 300. Both good at what they do, but a lot of people are going to love one and not the other.
 
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yeah but a jcb is more exciting

Only if you learn how to use it.

im not getting the story etc was great, but the combat was boring arguement, isnt the combat one of the most important components of a fps shooter?

Sure, and I think a lot of people will agree that in some aspects, the combat was somewhat flawed (especially with the sheer volume of enemies sometimes), but Bioshock is more story-focused than combat-focused so it's forgiveable to a degree. There are plenty of other games that are defined solely by combat if that's what a player wants.
 
It makes sense when more and more people making the switch to pc gaming were weaned on shallow console games before making the switch to pc gaming thus having lower standards.It's not like the old console games which actually had a lot of thought of depth and gameplay in them the ps3 and 360 changed all that.

I mean if you don't have enjoyable gameplay to start with you have nothing it really is that simple and to somehow say that pretty graphics and a story can make up for that is just a ridiculous argument.It would hold some ground if your actions could alter or affect the story (walking dead games being an example of a good story driven game) but they don't.

Personally I was weaned on a 48k Spectrum, so not sure where that leaves me but I guess not in the graphics whore department...

The combat isn't bad, its decent and very solid, it doesn't match up to certain other aspects of the game but it would be hard to. Maybe you're the console whore who wants a mindless FPS...
 
Personally I was weaned on a 48k Spectrum, so not sure where that leaves me but I guess not in the graphics whore department...

The combat isn't bad, its decent and very solid, it doesn't match up to certain other aspects of the game but it would be hard to. Maybe you're the coartisticnsole whore who wants a mindless FPS...

bioshock doesn't have great combat, it's nowhere near as good as FC3 or Bulletstorm, and to be honest i knew it wouldn't be, because 1 and 2 weren't either, i got the game because the review was so good, plus there's no other games around right now.
 
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bioshock doesn't have great combat, it's nowhere near as good as FC3 or Bulletstorm, and to be honest i knew it wouldn't be, because 1 and 2 weren't either, i got the game because the review was so good, plus there's no other games around right now.

so Bioshock was just a gamble and it failed !!!..... no, the failure was Crysis Warhead, because that's the one that i really wanted to play.

It seems you still just want a spade... (Nice analogy!)

You may have missed this the first time:

It seems like it's taken you this long to realise what everyone else knew a week or so ago; you were expecting (nay, demanding) that BI be a completely different game to what it is. You as a player need to be willing to adjust your play style to fit the game. You've said previously that you want the game to be "realistic" so you only want to use conventional weapons (because you can't get more realistic than a guy on a floating city rescuing a girl who can travel through time and space, can you?) as opposed to using the vigors. That's just tough, quite frankly; it was obvious they'd be a major component of the combat in the game on the basis of Bioshock, Bioshock 2 and all the previews of Bioshock Infinite.

You've gone into the game expecting it to be something quite different, and now you seem to think the game is at fault. It'd be like buying a JCB, and then complaining that it's too complicated to dig a hole in the garden. If that's all you wanted, you should have bought a spade.
 
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Just finished it again - this is the greatest game available to humanity over the last number of years.

Kept replaying the final fight again and again, it's great fun if you use all the vigors and traps at your disposal. Astonishing story, so complex I can see why some people don't get it and brilliantly thought out. Amazing gaming experience in virtually all regards, currently the fourth greatest game of all time on my list. Masterful.
 
so Bioshock was just a gamble and it failed !!!..... no, the failure was Crysis Warhead, because that's the one that i really wanted to play.

You clearly wanted it to fail from the start...before you even got the game you were saying how you were not going to like it...much like Far Cry 3 which you bashed to hell before buying it(but now seem to love)!
 
You clearly wanted it to fail from the start...before you even got the game you were saying how you were not going to like it...much like Far Cry 3 which you bashed to hell before buying it(but now seem to love)!

no, i gave Bioshock a try hoping it might be ok, but it wasn't...i took a gamble and lost, because it ended up exactly as i knew it would be !!!

this is nothing like FC3, because this turned out much better than i thought it would be.

is there a lesson here? yes never buy sequels if you didn't like the 1st game
 
I am not calling people who love the game trolls
No you're just calling them idiots.

Forgetting Bioshock entirely the whole "ohmagawd gameplay > graphics" argument is fundamentally flawed and a logical paradox.

If you are saying that it doesn't matter what the graphics or sound are like if the gameplay is great then you will play it and it can be a great game then you accept that a game can be greater than the sum of it's parts.

If you accept that a game can be greater than the sum of it's parts then logically you have to agree that a game with great visuals and audio (or any number of factors that are not "gameplay") can also be a great game without great gameplay.

You are still entitled to your opinion, but you have to accept that your opinion is just that, a subjective view of a game based on your own psyche.

I have been guilty of presenting opinion as fact every now and again, nobody's perfect, but I can accept that sometimes what I'm typing and what I'm thinking can sometimes diverge and also that sometimes I'm an idiot.

is there a lesson here? yes never buy sequels if you didn't like the 1st game
Meh, I didn't like Bioshock but loved Infinite. It goes to the above, they are on paper almost the same game, but in my eyes one was greater than the sum of it's parts where the other was not.
 
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It seems you still just want a spade... (Nice analogy!)

You may have missed this the first time:

yes i suppose so, but i was hoping as stated back then, that i could game with guns only, not use the vigors, but i couldn't; not enough ammo.

if not guns, i also like melee/ knives, but i hate switching between the vigors mid combat/ her throwing me stuff, it's too complicated

the thing about Bioshock is, it's not personal criticism at all or it shouldn't be, the game is great, it's just not me at all.

the game's detailing... vending machines/posters/atmosphere/audio is brilliant, this is not in question and anyone who sais this is krap is quite frankly an idiot, because it's the best i've seen, but what is important is, does the gameplay suit you, what's it like as a shooter ?

and the answer will always be depending on your style, either good or bad !!! i cant understand why many here see this as Trolling, it's not; it's expressing an opinion only.

finally, the faults in Bioshock as a shooter, are similar to the faults in Crysis as well, we are in danger of forgetting what makes a good shooter, it's quite worrying, because the best shooters were all from 4 to 7 years ago
 
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and the answer will always be depending on your style, either good or bad !!! i cant understand why many here see this as Trolling, it's not; it's expressing an opinion only.

Because in some cases it can be, expressing an opinion is fine, calling people idiots for liking something you don't (as in C64s case), is different.

finally, the faults in Bioshock as a shooter, are similar to the faults in Crysis as well, we are in danger of forgetting what makes a good shooter, it's quite worrying, because the best shooters were all from 4 to 7 years ago

Maybe, but its also good to have variety and try different things, we wouldnt want all shooters to be the same, but if you like a pure shooter then it may just be a case of avoiding some games. Some people like myself enjoy what they've done here.
 
It makes sense when more and more people making the switch to pc gaming were weaned on shallow console games before making the switch to pc gaming thus having lower standards.It's not like the old console games which actually had a lot of thought of depth and gameplay in them the ps3 and 360 changed all that.

I mean if you don't have enjoyable gameplay to start with you have nothing it really is that simple and to somehow say that pretty graphics and a story can make up for that is just a ridiculous argument.It would hold some ground if your actions could alter or affect the story (walking dead games being an example of a good story driven game) but they don't.

As someone who enjoyed the game but stated that the flaws held it back. I don't see the point debating with you. You are stuck in that mind set and nothing anyone says will change that. Just like nothing you say will change anyone of our minds.
 
Just finished it and thought it was superb. The story does get convoluted but I was really drawn into it.

The combat was fairly basic but great fun, much tighter and more enjoyable than in the first Bioshock imo. I did find myself only using the electro and fire Vigors after a while though - juggling between so many others didn't work for me.
 
There we are, knew it was coming. Wasn't even worth betting on. It was such a given Mal would start whining about the game because its too 'complicated' or 'hard'. Basically any game mechanic that isn't standard gun play falls into that.

The first 2 hours are mostly a set up. Unless you sprinted through it and you're already halfway or somet silly. It really is a game that deserves a second chance at though.
 
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