********* The Official GTA V (5) thread! *********

I'm currently playing through Vice City Stories on my Vita as I never had chance to grab it on PSP.

I'm really hyped for for 5 now :) The characters have much more personality to them than they did in 4.
 
Looks the most fun based on those clips, followed by Michael mid life crisis and Franklin's gettin' out da' hood appeals least.

+1

Looks good, looking forward to it, who knows might even be the first GTA game I actually complete as well :o
 
I installed GTA3 and Vice City recently and had lots of fun with them! Although I kept finding myself pointless cruising around or waiting outside a mission marker because the song on the radio was so good.

Yep, I used to just grab a car in Vice City, park up somewhere safe and go lay down with the radio on :D
 
If anyone watches cvg on youtube you may already by watching the epic 90 minute preview video. They've seen the game and I believe they're the first magazine, website etc to do so. The video is here:

Every Thursday they release a video at 5pm about GTAV. They've been on the money with all sort of predictions going back to 18 months to 2 years ago. Well worth watching.
 
Man I'm gonna fire up The Ballad of Gay Tony, all these trailers have made me want some GTA now and I haven't finished that game. Good reason to start it up again
 
I watched the Trailers and felt non-plussed.

I read the article and I am now considering purchasing when it comes out on PC :D

Sounds like Rockstar is on track for another milestone in gaming. I would count GTA, GTA 3, Vice City, San Andreas and GTA 4 all as milestones so far, with GTA 4 being the weakest of the bunch (but the superb recreation of a living, breathing city making up for the complete failure in gameplay/plot).
 
Latest gameplay summary :


You can buy property; houses, garages and businesses can all be purchased for extra revenue sources.
You can customise yourself with haircuts, new clothes, and tattoos
Each character is rated in a series of skill categories: Stamina, Shooting, Strength, Stealth, Flying, Driving, Mechanic, Lung Capacity.
Each character has a 'Special': Franklin is an adrenalin junkie and can slow down time while driving; Trevor has a frenzy mode, where he does double damage, takes half damage, and has a unique melee attack; Michael has his own version of bullet time
Specials are governed by a meter, it drains after use and recharges slowly
Other skill categories are shared and can be improved by completing missions, side missions, activities and more
Trevor will always be the best pilot, Franklin will always be the best driver but each can improve their proficiency a little
One of the skill categories is stealth, suggesting players will be able to take different approaches to missions
Pay N Sprays can also mod cars with paint jobs, new wheels, window tints, grilles, spoilers. Upgrades to suspension, engine and brakes can also be made.
Weapons can also be customised with laser sights, scopes, silencers, and high capacity magazines
You can pick up hitchikers, do stunt jumps and flying challenges, take part in yoga, golf, tennis or bike races.
Some boats will include gear such as wetsuit, flippers and tanks for diving
An underwater ecosystem exits, "the sea is teaming with fish and sharks"
Treasures can be found underwater, but NPCs will be looking for them too
GTAV rewards exploration, there's no signposting underwater, so you'll have to find the treasure the hard way
Dives won't offer massive payoffs, but will "help grease the wheels"
The character selection wheel is split into four triangles: Franklin, Trevor, Michael, and your multiplayer character
It seems there's a closer relationship between single and multiplayer. Simply pressing Down on the d-pad will drop the play in and out of MP.
Rockstar has said it will reveal more on multiplayer in the future
There are subtle differences in the way each character moves to reflect their personalities; Michael is slower and deliberate.
Rockstar says there will be five times as many pedestrians in GTA V as there were in Grand Theft Auto IV
There's a "crazy level of detail": Tourist buses can be boarded for a tour of celebrity homes, film posters are plastered on the walls, men in comedy costumes try to corner you outside the Cathay Theatre, including the Superman-like Impotent Rage and Master Chief riff, Space Ranger.
iFruit, the game's new phone, can be used to snap pictures and upload them to Rockstar's Social Club
The phone also has apps. In addition to the camera there is internet, contacts, social media, a calendar, and a replay missions app. There are three more Rockstar hasn't yet revealed.
Michael's obsession with classic films translates into in-game set pieces based on real world movies. In the demo the three characters mount a heist very similar to the one from Heat.
'Mini heists' are used to teach the player about preparation. Players must secure vehicles, outfits, masks, the getaway vehicle.
These build up to a bigger heist where the execution must be flawless. They'll require the right crew and players will have to decide on the cheap option, which results in less skilled people, or paying more for skilled crew members that will take a larger cut.
You can switch between Franklin, Trevor and Michael during a cutscene, manually, or automatically when the AI takes control for you
Each character has a job to do, how much you switch yourself in or let the computer do, is entirely up to you
If you die the game reloads to the last checkpoint, even if two other characters are alive
Although it's up to the player when they switch, dialogue will suggest ideal moments. For example, when Michael and Franklin are being overwhelmed by snipers, Michael might ask for Trevor's help.
A combat roll has been introduced for moving between cover
There is a wider field of vision, and players can run-and-gun



Other than where's the ****ing jetpack - I'm in!!!

Video d/loads (hope links work)

Michael - http://goo.gl/hzpTl Franklin - http://goo.gl/EzUfK Trevor - http://goo.gl/NLxoZ
 
the 3rd of the generation is always the best.

Can just imagine how whacky the next gen GTA's are going to be let alone this one, can't wait to throw hundreds of hours at GTA V
 
What was wrong with the gameplay, other than some minor crappy vehicle handling i thought it was the best of any GTA yet.

plot wasn't up to par, but it wasn't a failure.

I think mainly, just holding it up to the previous games, I felt that it didn't live up to the previous ones at all. Every other mission seemed to be a glorified fetch-quest/bread-crumb trail, with the only notable one being the bank raid/heist (which is why they appear to be planning more around this in GTA V).

The constant mobile phone "lets go bowling" got old real fast, and it never felt like they used the engine to the extent they could have somehow. I don't know, it just didn't come together for me as well as the previous games. Mind you, I still played through to the end, only to get hit by the infamous helicopter bug on the final mission, meaning I couldn't finish the game properly (off topic, this led me to swear off purchasing any R* games till GTA V, so no Red Dead Redemption or any of the Episodes for me, and I sold on my copy of GTA IV too).

In spite of that nasty last sting, I still hold to the fact that driving around the city was better than playing the missions - it was such an amazing Engine they built, and such a shame that the basic mechanics felt like a step backwards from the previous iterations in the series. Somehow they took themselves a little too seriously and overstepped the "Videogame" mark.
 
RDR had bullet-time (Dead Eye I think it was) and it worked pretty well there, although you didn't have automatic weapons or anything so it made more sense in that respect.
 
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