because we can?
Justify the price of it when you still have an average over clock on that has well.
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because we can?
It's like arguing over 120hz or 60hz monitors; the 120 has more potential to be better, but in most peoples' setups under most circumstances there will be no performance difference due to bottlenecks elsewhere.
Already did on the 3rd post. Other than overclocking nut off the FX-8350, there's not much he can do.Googaly spent a fair bit of money thinking he was getting a nice little upgrade (with overclocking in) from his X6, and it turns out it actually performs worse in games like Guild Wars. The is pretty disappointing for him and perhaps some other owners could give some input, or help/advice?
The only real option (short of selling the FX) is probably to overclock the snot out of the thing, with focus particularly on getting the turbo clock up as high as possible. 4.7/4.8GHz is fairly common on recent FXs with good air cooling.Googaly spent a fair bit of money thinking he was getting a nice little upgrade (with overclocking in) from his X6, and it turns out it actually performs worse in games like Guild Wars. The is pretty disappointing for him and perhaps some other owners could give some input, or help/advice?
It's not so much the game "hate" AMD CPU, but more about the games is only using up to 4 cores (which in fact is already better than most mmos/online games out there that are typically only using 2-3 cores i.e. PlanetSide 2, Tribes Ascend, Hawken etc).But the benchmarks are pretty clear that GW2 absolutely hates BD/PD based processors, so even if the chip is a good clocker it'll probably still struggle there.
I guess he COULD set cores affinity for Guild Wars 2 to using only 1, 3, 5, 7...that way at least the resources won't be split and shared with the other module on the "same core" (or core 2, 4, 6, 8 if want to be specific).
There's something more complex going on with GW2 than it simply not using more than 4 cores. I'm begining to wonder if the game isn't spawning threads in an odd way. For example, this chart has all the processors locked at 3GHz:It's not so much the game "hate" AMD CPU, but more about the games is only using up to 4 cores (which in fact is already better than most mmos/online games out there that are typically only using 2-3 cores i.e. PlanetSide 2, Tribes Ascend, Hawken etc).
- Going from 2C/2T to 2C/4T on Intel basically gains no performance, which suggests only 2 threads. But...
- Big jump from 2C to 3C on Llano, and a bigger one going from 2C/4T to 4C/4T with Sandy Bridge. Both of which suggest at least 3 threads.
- But FX results do show significant scaling from 4C to 6C. So > 4 threads?
- From 4C/4T Intel to 6C/12T is an increase minor enough to be accounted for by SB-E's larger caches.
I'm not seeing any obvious pattern there.
You may want to hang on to your FX / 1055T for a while, with the new consoles prioritising multi-threading, with low-IPC cores.
Or you can just say 'Sod It' and get a 4770K![]()
Doesn't that already happen with Turbo boost though Rroff?
I can't see any other way they can do it but by making the "busy" cores by running a few Hundred MHZ faster.
I honestly can't see how you can be disappointed, either you are not talking about gaming performance, or the graphic card you use is too slow to make a difference.I went from a 4GHz 1055t to a 2500K and was pretty disappointed too tbh.