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Batman: Arkham Origins : NVIDIA PhysX Gameplay Trailer
Looking as good as ever, but hope it plays better than the last one.
would it better to use both cards in SLI or use one as a dedicated physx card?
Same as the last then, some steam/smoke and paper that moves around, you can't honestly tell me that couldn't have been implemented for everyone? Its hardly ground breaking physics.
I'll try it when I get the game but it just seems a little shallow to be boasting about imo.
I'm all for things like physx if it's actually put to good use, but effects like these just give the impression it's pointless, plenty of games have steam and floating bits of paper that aren't tied to a single brand of card.
More lazy developers then anything else.
Great PhysX effects, knew it wouldn't be long before this became AMD vs nVidia thread though.
Great PhysX effects, knew it wouldn't be long before this became AMD vs nVidia thread though.
You know it. here we go again![]()
Not really. It would just be nice if it wasn't tied into a specific make of graphics card. That way everyone could benefit from it and use it and it would appear in more games.
We've heard it all before on here though. nVidia won't do it, simple as that.
Do I agree with it? No, but I can't change that.
No ones asking you to, but we can still hope for change.
Its not even a red v green thing for me, its more the fact the effects in this game and the other batman games seem pathetic to restrict to physx.
We've all seen impressive physics demos by physx, non of which end up in game, we get some steam and floating bits of paper.
Yeah but for once can we leave the thread about the title instead of bringing AMD into it as always.