So then you just "avoid" the problem
Also, you play on the consoles so surely would gameplay not be quite different to PC since the game was more balanced towards consoles i.e. you can tell that the majority of maps are suited to 32 player, less flags etc. thus these issues I and others have with this game might not be as much of a problem on the consoles?
Obviously I can't speak for every single person but most of my friends preferred BC 2 and from reading on these forums, you would be surprised at how many enjoyed BC 2 over BF 2.
I have only very briefly played BF 2 on friend's PC's so can't say exactly what BF 2 was like other than what I have heard/read but one of my friends said that back then, BF 2 was great for the time but if it was released today with "just" updated graphics, it would be terrible in terms of gameplay and from what I have read/heard, I would agree, games have moved on and evolved big time.
And with regards to that last part, yes I know that! That is what "I would prefer" if I had it
my way because I felt that some of those things missing were the reason why BC 2 felt better to play than BF 3 overall
- no jets meant easier balance throughout and you didn't have too much to worry about i.e. only tanks and apache which imo is enough to deal with
And the Ac130 is a joke in BF 3, you just have to watch youtube videos on it to see how overpowered it "can" be, xfactor, lvl etc. had a video recently of them using it and they just raked in a huge amount of kills in a matter of minutes and were even joking about it being underpowered and that DICE need to buff it. That is the main reason I avoided armoured kill, imo that
one thing simply "broke" the gameplay, apart from that the maps looks absolutely superb etc.
Suppose that can be much like the jets situation i.e. as in the jets not being overpowered but other factors such as spotting etc. that make them "appear" overpowered.
- no prone as imo it is just for campers and haven't seen anyone use prone for anything other than that i.e. snipers prone on some rock miles away (not a problem though since they have that glint), some guy prone in the corner waiting for people to run by
As a result, gameplay was faster paced in BC 2 I felt
But I got use to it so this doesn't bother me too much now.
Also, BC 2 still had that "battlefield" feel to it, you still had vehicles, customisation, destruction, biggish maps etc.
You don't have to include every single thing you can think of in a game just to make it appear good, as the saying goes sometimes less is more and quality is greater than quantity.
I think that DICE try to implement "too much" and as a result makes it harder for themselves to solve bugs/problems and balance things.
At the end of the day, we all like different games.
I am looking forward to GTA 5 a lot tbh, partially because I really need a break from my "usual" games which is FPS