Essential principle #1: Helping developers
Essential principle #2: Helping PC gamers get better performance
Essential principle #3: Bringing innovation back to graphics APIs
Essential principle #4: Don’t break games
New Mantle partner announcements@(APU13, November 11 to 13)
Full article here:
http://community.amd.com/community/...0/17/the-four-core-principles-of-amd-s-mantle
Essential principle #2: Helping PC gamers get better performance
Essential principle #3: Bringing innovation back to graphics APIs
Essential principle #4: Don’t break games
In short, Mantle is a new and better way to bring the code developers are already writing for next-generation consoles to life on the PC. It achieves this by being similar to, and often compatible with, the code they are already writing for those platforms. The ultimate goal of Mantle is to give gamers the ultimate performance in compatible games, and doing that in such a way that developers are free to put forth whatever effort is required to ensure optimal performance for competing platforms.
New Mantle partner announcements@(APU13, November 11 to 13)
Full article here:
http://community.amd.com/community/...0/17/the-four-core-principles-of-amd-s-mantle