Squadron 42 - Star Citizen : Wing Commander Style Space Sim

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you guys do realise he has outside investors ?

I guess he's getting their money back to buy them out with all these ships ;)

Just quit baiting people and leave the thread please

He never even took money from them and doesn't need to take money from them.

You can always go back to playing the really innovative and refreshing new titles like call fo duty.... of wait. Never mind... no innovation here.
 
you guys do realise he has outside investors ?

I guess he's getting their money back to buy them out with all these ships ;)

"But here's the truth: I've been holding off on closing investors because your commitment means we won't need as much money as we originally expected. Every dollar we make from crowdfunding means one less we'll take from outside investors."

People able to read shock. You seem awfully wound up about something you clearly dont like. Maybe ignore the game from now on?
 
So this has to be a star citizen fanboy only thread? Cos basically arknor and I have been shot down for raising very good points about exactly what it is you are all throwing your money at, which at the moment is nothing more ships in a tech demo. Fine back a project but to keep coming back and buying more ships or whatever, is no better than in app purchases in freemium games
 
Nope it doesn't, certainly they are legitimate points. All backers are taking a risk with this game, however the work to date is tangible and can be seen. The quality is quite fantastic in my opinion of the ships released.

I have pledged an amount I considered to be acceptable to see this game made, a genre I absolutely love. I have happened to get a number of ships with it as a bonus.

Now in some respects would SC have made all this money without ships as a reward? No, I don't think it would but for this style of game production, you need to reward backers with something to make it worth their while. As you do not get rewarded with money, I guess content is the only other option...
 
So this has to be a star citizen fanboy only thread? Cos basically arknor and I have been shot down for raising very good points about exactly what it is you are all throwing your money at, which at the moment is nothing more ships in a tech demo. Fine back a project but to keep coming back and buying more ships or whatever, is no better than in app purchases in freemium games

It's not a fan boy only thread it's a thread for discussion as so far you've contributed nothing towards a reasonable discussion except bait people and spurt the same usual garbage that i've read 1000 times before by naysayers who know next to nothing about the project.

If you don't like the project and have nothing constructive to say other than try and pick holes in it to wind people up then don't post here. People will buy what they want to buy, no-one is pressuring them to buy anything. it's call free will... if they want to sling money at the project then good for them, some may lake some self control but who am i to complaint if its helping making a game i want to pay
 
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I would be disappointed yes, but my pledge has come from a disposable bucket that would likely have been spent on beer anyway :)

This, I would be disappointed greatly and probably angry but its a risk. I could pee the money up the wall or I can support something I'm passionate about.
 
So this has to be a star citizen fanboy only thread? Cos basically arknor and I have been shot down for raising very good points about exactly what it is you are all throwing your money at, which at the moment is nothing more ships in a tech demo. Fine back a project but to keep coming back and buying more ships or whatever, is no better than in app purchases in freemium games

If we're backing it then chances are we're adults and able to make up our own minds on that one, yourself and Arknor seem to think nobody has considered your points, which I suspect most, but not everyone has before putting money towards it.

As I said before I genuinely don't think you understand the model this game is funded on, freemium games? - again you're well of the mark. There is on "pay to win" here, there's no micro-transactions and in many ways it's more down hope, belief and a fingers crossed attitude by backers which is and has funded this so well. That's not freemium.

This isn't and shouldn't be a "fanboi" thread, we should be criticising them, but presently I've got little to say - as they haven't actually done much to warrant it either way. However at the same time if people do stick their heads up they shouldn't spit the dummy if those who disagree voice their disagreement and nobody should be called anything for being negative or positive to the game. It's only a game folks, one which hasn't even been made yet.

Bottom line is this game if funded the same way as my wife T-shirt indiegogo thing was, you send in your cash, you'll then be given a chance to send him more - then you sit back and wait on the goods arriving or not, now that I think on it I'm still waiting on my damn t-shirt.. WIFE! :D
 
Just quit baiting people and leave the thread please

He never even took money from them and doesn't need to take money from them.

You can always go back to playing the really innovative and refreshing new titles like call fo duty.... of wait. Never mind... no innovation here.

I never baited anyone but you are clearly to big a fan boy to realise I am not trying to personally attack you.

add me to your ignore list please or don't respond to any of my posts.

no need to bring up drivel like this and then bring it up again a few posts later its boring and no one wants to hear it.

we are supposed to be discussing the game and not your blinded opinions on people who post comments you do not like.

....................



You guys don't get worried when you read stuff like
"[A single ship] can be anywhere from $35,000 to $150,000," Roberts explained. That figure accounts for everything from time and money spent modelling the item, to making sure each component part functions realistically. According to Star Citizen's campaign page for example, one fighter can consist of 300,000 polygons, while carriers can use up to 7 million. For comparison, the average character model in a Triple-A game uses 10,000 polygons.
Read more at http://www.escapistmagazine.com/new...re-Ridiculously-Expensive#RHGDYrhTcDZAGZcm.99

Seems like a massive waste of money for the sake of it how much of the budget is actually being used for substance?
 
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I never baited anyone but you are clearly to big a fan boy to realise I am not trying to personally attack you.

Sorry mate but calling anyone who disagrees with you a fanboy is ridiculous

add me to your ignore list please or don't respond to any of my posts.

Or you could have a rational discussion which people will be happy to agree/disagree with you over rather than making apparently untrue statements and then calling people fanboys for disagreeing and then refuting your statements.

we are supposed to be discussing the game and not your blinded opinions on people who post comments you do not like.

Blind opinions are still opinions which, when offering conflicting viewpoints is the very definition of a discussion. Just because you're as far into irrational hatred of this game as you accuse others of being into the fanboy mindset doesn't mean you can blanket their viewpoints as pointless and blind.


You guys don't get worried when you read stuff like

Read more at http://www.escapistmagazine.com/new...re-Ridiculously-Expensive#RHGDYrhTcDZAGZcm.99

Seems like a massive waste of money for the sake of it how much of the budget is actually being used for substance?

I'm still consistently amazed they even have such high quality models at all already. Are you forgetting this game is 2 years away from completion (afaik sorry I don't know the exact date) If they've got all of these models done already I'm not worried at all, no.


As for the whole selling ships for real life currencies now, I actually have no problem at all with it. I think it'll create a more varied player ship base when the game is released. I couldn't think of anything worse than everyone jumping into the game with the same rubbishy Aurora. Now we're gonna have people who're dedicated traders in corporations running freelancers and stuff, pirates in the cutlass, the rich folk in the constellation and above as sort of the flagships of player fleets.

Yeah these people have bought themselves their time by getting the ships early, but that doesn't prevent YOU from getting these ships or from playing the game.

Personally I think the people protesting the ship buying the loudest are the ones who would immediately buy the whole lot if they had the spare cash lying around.
 
So this has to be a star citizen fanboy only thread? Cos basically arknor and I have been shot down for raising very good points about exactly what it is you are all throwing your money at, which at the moment is nothing more ships in a tech demo. Fine back a project but to keep coming back and buying more ships or whatever, is no better than in app purchases in freemium games

I don't disagree that buying so many ships is dumb, but as has been previously mentioned, it's their money to spend as they will. And considering they can only fly 1 ship at a time anyway I don't see the problem.

As for your complaining that people are fanboys just because they disagree with you then let me just say that it is hard to take you seriously when you say something like:

And for that reason I'm out! If this was such a great project a publisher would be funding it!

With that statement there you just brushed aside every single indie game every created or that ever will be. Honestly the stupidest thing I've seen in this thread, and that includes Arknor agreeing with that post.

Mind boggling how entitled the two of you are, and how annoyed that people aren't automatically agreeing with you and worshipping you for brining light into their dark, dark world. Jesus.
 
I'm not against the ship prices because I can not afford them I just think they are insanely expensive for what they are and that the budget would be better spent in other areas or on more ships.

most people wouldn't tell the difference between a 7mil polygon carrier and a 3.5mil polygon carrier.

personally I will enjoy the grind from a poop ship
 
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I'm not against the ship prices because I can not afford them I just think they are insanely expensive for what they are and that the budget would be better spent in other areas or on more ships.

most people wouldn't tell the difference between a 7mil polygon carrier and a 3.5mil polygon carrier.

personally I will enjoy the grind from a poop ship

Oh I will aswell mate, I think that's the best thing about the space sim genre, building an empire from nothing in a little crappy ship. I just like that there's gonna be a huge variety in ships that players are flying right from the get go, instead of a swarm of Aurora's, you know? And that it's people's choice if they want to spend an extra £70 on a new ship

The way I see this ship thing is that they're there for people to contribute more to the project and get something out of it themselves, rather than them JUST getting the ships.
 
That's the other beauty of the game, they are pushing for high end visuals & that means only the top most rigs will be able to run the game in all it's beauty at release as it will kick the crap out of a lot of systems.

It's going to be designed to be a benchmark for other games to live up to in terms of immersion, size and visuals. The CryEngine is looking sweet and whilst we've only just got the first look at some of the ships via the Hangar Module, you can see the detail that's already gone into even the smallest ships.

Multiply that detail in the larger ships and you can see why it takes so long to design and create a fully working ship, with correctly articulated parts.

Make no mistake they are aiming high & there's a lot riding on their shoulders, but the Backers just have to believe they'll pull it off and I think they will, no matter how long it takes.

There are more ships being built, just not ones that we'll be able to fly initially as the Universe will need to be discovered and unfold, so they can't release all the details of everything they're making and throw in the single player campaign of Squadron 42 which is ultimately shrouded in mystery to avoid any spoilers, then you realise there's more going on than meets the eye.

Time will tell, but people will pledge, what they can afford to pledge.
 
That's the other beauty of the game, they are pushing for high end visuals & that means only the top most rigs will be able to run the game in all it's beauty at release as it will kick the crap out of a lot of systems.

It's going to be designed to be a benchmark for other games to live up to in terms of immersion, size and visuals. The CryEngine is looking sweet and whilst we've only just got the first look at some of the ships via the Hangar Module, you can see the detail that's already gone into even the smallest ships.

Multiply that detail in the larger ships and you can see why it takes so long to design and create a fully working ship, with correctly articulated parts.

Make no mistake they are aiming high & there's a lot riding on their shoulders, but the Backers just have to believe they'll pull it off and I think they will, no matter how long it takes.

There are more ships being built, just not ones that we'll be able to fly initially as the Universe will need to be discovered and unfold, so they can't release all the details of everything they're making and throw in the single player campaign of Squadron 42 which is ultimately shrouded in mystery to avoid any spoilers, then you realise there's more going on than meets the eye.

Time will tell, but people will pledge, what they can afford to pledge.

This!

There's level of detail and cost of making these ships I'm happy with. They are trying to push the barrier of PC gaming with great game play, great immersion and amazing graphics.. last time i checked as PC enthusiasts on these forums this is the kind of thing we should surely aim for not some lazy ass console port.

@arknor I second the earlier statement by someone else that you seem to get quite irate if people dont agree with you.

From day one i've had my concerns about the game and i have voiced them either here or on the star citizen forums but i still support the game. i'm not blinded I'm hopeful and realistic. I'm sorry you cant accept that.

So far all i have seen from you is posts trying to scaremonger people with no real decent information or opinion, calling people fan boys which makes you no better than the usual suspects in the AMD Vs Nvidia war that frequents the Graphics section and posting sarcastic comments about the backing process.

if you decided to engage in a reasonable and pleasant discussion I'm sure people including myself would be happy to do so.

Currently... you don't seem to be managing this and not surprisingly multiple people in this thread are now picking you up on your comments and behavior

Anyone that has backed has weighed up all the risks and his happy to back it. Those who aren't happy..... surprise... haven't backed it
 
Anyway... back onto reasonable conversation.

Things to watch out for this week:
1) Hornet sale/brochure and Advert
2)The next jump point should be out next weekend. Any ideas what it might be on? (JP3 was the hornet so ill be surprised if they do that again)
3) $24million Ding (If the Hornet brochure/sale goes ahead a splanned)
 
This!
@arknor I second the earlier statement by someone else that you seem to get quite irate if people dont agree with you.

So far all i have seen from you is posts trying to scaremonger people with no real decent information or opinion, calling people fan boys which makes you no better than the usual suspects in the AMD Vs Nvidia war that frequents the Graphics section and posting sarcastic comments about the backing process.

if you decided to engage in a reasonable and pleasant discussion I'm sure people including myself would be happy to do so.

Currently... you don't seem to be managing this and not surprisingly multiple people in this thread are now picking you up on your comments and behavior
looks awesome but to far off for me to invest

shame on you lol 6th july is the cut off for the Lifetime ship insurance on the package you pledge.

hanger module is August so 1 month away
Dog fighting alpha is December this year
Single player alpha is mid 2014
Persistent universe beta is dec 2014
Launch Jan 15
lifetime ship insurance for a ship I might never use for more than the first few hours unless I'm willing to spend big bucks....

did I say the game looks awesome? did I get irate at you?

I can't afford it?
I gave away a cycle computer that cost me £60 last week in the road cycling essentials thread.
I gave away £10 x2 in the "guess the game thread"
the other week as well.

I could afford to throw a few hundred £ at the game but I'd rather wait until the game has a lot more to show than fancy graphics before I vote with my wallet

gameplay > graphics

Currently... you don't seem to be managing this and not surprisingly multiple people in this thread are now picking you up on your comments and behavior
Because I have nothing invested and no biased opinion.

showing my concerns that roberts only seems to care about raking in as much money as possible , when he's already doubled the original budget he had in his mind of 12-14million.

the only thing he seems to be doing with the extra budget is adding more polygons
 
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