According to both Nvidia and AMD (plus lots of devs and people in the know) it will.dont make sense on any level.
take away 2 year development of Mantle, right.
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According to both Nvidia and AMD (plus lots of devs and people in the know) it will.dont make sense on any level.
take away 2 year development of Mantle, right.
I'll drink that to that. I welcome our new mantle and opengl overlords.
No and no.
Nvidia wont have anything close to Mantle likely ever.
Seems legit.
They have the engineers that created 3Dfx Glide...
When are we actually going to see something from all the noise we're hearing about from every vendor?
That's just more noise though until we actually really see proper and sustained results.
Something we rarely ever see about anything.
For now, that's just noise.
Like everything else.
Gsync, etc etc.
According to some sources they already do, AMD tout Mantle as being able to do "9X more draw calls per second than other APIs" and according to a number of devs Nvidia's latest OGL extensions have similar performance.
It isn't though, OGL is just as slow as D3D when its used as an afterthought, stuff built ground up for OGL is faster than D3D, and with hardware level extensions from AMD/Nvidia that will rise massively.
And support for every other O/S, greatly improved performance, etc, etc.
According to both Nvidia and AMD (plus lots of devs and people in the know) it will.
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Just a thought, is it possible that this could be a case of one hand not knowing what the other is doing over at AMD?
That's just more noise though until we actually really see proper and sustained results.
Something we rarely ever see about anything.
For now, that's just noise.
Like everything else.
Gsync, etc etc.