A bit more on Mantle here.
http://community.amd.com/community/...0/17/the-four-core-principles-of-amd-s-mantle
I'd say shut up and take my money but Mantle is free.

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A bit more on Mantle here.
http://community.amd.com/community/...0/17/the-four-core-principles-of-amd-s-mantle

Sooo when do we get a nice graph showing increased FPS with Mantle?!
13th or 14th Mantle day
As a company, we do not chase one or two percentage points of performance when we set our minds to a project as elaborate and historic as Mantle.
They might show fps increase, they might not, this is once again ramping up into a "AMD are releasing something, it better be cool like Nvidia" thing when once again this is for the industry, not the end user. Kaveri is an actual upcoming product to be launched soon. Mantle is a way of doing things that AMD want to persist for the next several years, as is HSA.
This is a technical conference, not a show of numbers. They MAY show numbers, they may not, if people build it up as something it's not, then get all angry they weren't given what they deem to have been promised like last time. Though I thoroughly expect the Nvidia fan boys in here to build it up like this is a Mantle launch, then scream and complain when they aren't given something they were never promised.
If you are interesting IN THE TECH, in HSA, in HOW and why this stuff works, watch and be interested. If you want to know what percent Mantle will increase performance exactly, don't watch, you'll be disappointed.
Take Tress FX 2.0, said to be faster and easier to integrate. Mantle is the start, version well, likely 0.8 by now, do not expect it to be perfect, do not expect that if it gives 10% performance boost, that it couldn't potentially give more in a year from now, or 2, or 5, or more every year.
It's a tool, one of the reasons 360/ps3 games look massively better today than 6 years ago is not that they were using 50% of the performance then and 100% now, they were using 100% of the performance all the time, they simply learned to use it more efficiently. As with anything there will be a learning curve, there was on Dx9/10/11, people get better at using the tools, the tools get better, they learn new tricks and extract more from the same thing.
I think Mantle will be pretty decent but disappoint many with daft expectations but in a couple years devs using it better, AMD making it better, it will be very very important for AMD users.
Sooo when do we get a nice graph showing increased FPS with Mantle?!

They might show fps increase, they might not, this is once again ramping up into a "AMD are releasing something, it better be cool like Nvidia" thing when once again this is for the industry, not the end user. Kaveri is an actual upcoming product to be launched soon. Mantle is a way of doing things that AMD want to persist for the next several years, as is HSA.
This is a technical conference, not a show of numbers. They MAY show numbers, they may not, if people build it up as something it's not, then get all angry they weren't given what they deem to have been promised like last time. Though I thoroughly expect the Nvidia fan boys in here to build it up like this is a Mantle launch, then scream and complain when they aren't given something they were never promised.
If you are interesting IN THE TECH, in HSA, in HOW and why this stuff works, watch and be interested. If you want to know what percent Mantle will increase performance exactly, don't watch, you'll be disappointed.
Take Tress FX 2.0, said to be faster and easier to integrate. Mantle is the start, version well, likely 0.8 by now, do not expect it to be perfect, do not expect that if it gives 10% performance boost, that it couldn't potentially give more in a year from now, or 2, or 5, or more every year.
It's a tool, one of the reasons 360/ps3 games look massively better today than 6 years ago is not that they were using 50% of the performance then and 100% now, they were using 100% of the performance all the time, they simply learned to use it more efficiently. As with anything there will be a learning curve, there was on Dx9/10/11, people get better at using the tools, the tools get better, they learn new tricks and extract more from the same thing.
I think Mantle will be pretty decent but disappoint many with daft expectations but in a couple years devs using it better, AMD making it better, it will be very very important for AMD users.
linking to semi accurate in support of an argument is the death of me taking anything DM says even remotely seriously
it does explain the sudden switch to Nvidia vitriol coming off that account though
DM with the pre-emptive damage control.
AMD can't hide behind "it's not a real presentation" forever.
Its a "Developers" presentation, its for those who make the stuff we consume.

Sooo when do we get a nice graph showing increased FPS with Mantle?!
I would also like to know this.

Rendering Battlefield 4 with Mantle
In this keynote, Johan will discuss how the Frostbite 3 game engine is using the low-level graphics API Mantle to deliver excellent performance in Battlefield 4 on PC and future games from Electronic Arts. He will go through the motivation for developing and using a lower level API and concrete details on how it fits into the architecture and rendering systems of Frostbite. Advanced optimization techniques and topics such as parallel dispatch, GPU memory management, async compute will be covered as well as sharing experiences of working with Mantle in general
No, it IS a presentation, it's just not for you. Nor have AMD ever tried to hide, nor am I trying to hide them, I'm trying to prevent Nvidia fanboys intentionally misrepresenting what AMD are trying to do.
Nvidia fan boys insisted the tech day for industry people was actually a "launch" for the 290x, it never was, never billed as such. Yet weeks later normal users based on the constant tirade of Nvidia users insisting it was a crap launch, were wondering why the product was delayed/not available/why the launch was so crap. Then it was compared to Nvidia doing an actual launch of several software products and comparing two entirely different things in a completely different light.
they both invited press, they both streamed it live for anyone to watch
if AMD didn't want the press or public to know about 290X/mantle etc. or to pass comment on the event, then they shouldn't have invited the press or the public to watch it live
it's not our fault that their delivery was haphazard and amateurish
the 2 day even in Montreal was primarily a developer event, it included a press briefing that was open to the public to view via stream
how that differs from AMD's hashed up presentation of the R9 et al is beyond me, for all intents and purposes it was billed and presented in the same way