Having none of the issue's you mentioned
Hitbox and Latency seem fine to me I do play on 0% smooth factor though. Call of Duty has 64 players? and Tanks, Jets etc?? Never knew might have to play it last time I seen they were just solid objects.
I played competitevly and most players cant distinguish between 60/120hz or 10ms ping or how much delay its between what you see on the screen and the time you reacted, I can.
Battlefield is pure
**** in that regard.
reason is if they use such netcode and keep the game mechanics they use they dont understand their own game design.
when I played BF2 I kept track of players hitbox depending on their ping on the server.
battlefield was a good fun game but now its just
**** one reason I stopped playing both Bf3 and bf4 as the gameplay is gone from dice own design, they dont understand it.
Cant Microsoft simply, do something similar with DX?
Mantle if succcesful might force competition to produce a better DX version.
The issue is if Microsoft is doing that they also need to write two codepaths one for amd and one for Nvidia. Its what I would make Microsoft to do if I was in charge. one DX but made for two brands.
I dont expect that to happen though, yes Microsoft might streamline it a bit but catch mantle? No way. Nvidia are screwed there.
If Mante works the way it should then you will see a ton of people selling their Nvidia cards if they play games with mantle support. No substitute for more fps.
It might make Nvidia to do something but unlikely.
unless they started to write the code years ago they lag 2 years behind.
2 years are 2+ generations of cards, and as far its just not good for them.