Titanfall (Respawn Entertainment's new IP)

Think you have the wrong thread :o

Totalbisuits video on this got me that much more excited. Though why on earth is it 48GB?!
 
First question does the hit detection actually work or is it like BF4, I.e a broken pile of steaming turd based on sunspots and whoever is closer to it gets the kill ?
 
First question does the hit detection actually work or is it like BF4, I.e a broken pile of steaming turd based on sunspots and whoever is closer to it gets the kill ?

Never really had any issues to be honest. In fact the netcode felt very nice with only occasional server lag. I just hope they can keep the gameplay as smooth for the full release, but we will have to wait and see.
 
First question does the hit detection actually work or is it like BF4, I.e a broken pile of steaming turd based on sunspots and whoever is closer to it gets the kill ?

Never played BF4 but I never had a problem with the hit detection at all.
 
titanfall not bad reg bf4 you should try to find a decent server as it makes a world of difference.

find a crappy one and it can make the world of difference.i have found one i play on regular now and its perfect.:cool:
 
God videos like that really make me hate Rechy at times lol, But it goes to show what I was saying. A variety of guns are used he takes down multiple titans using a variety of ways and free-runs like a boss.
 
First question does the hit detection actually work or is it like BF4, I.e a broken pile of steaming turd based on sunspots and whoever is closer to it gets the kill ?
Tick rate for titanfall feels a lot higher than BF4 and the client side prediction was thus a lot better. I didn't feel robbed playing it on the Euro servers (ping under 30 on VM) would be the best way of putting it I guess.
 
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