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nVidia FlameWorks

AMD working on API stuff, integrating better audio, deals with games, good ability to use cards for mining (don't really care for that one) .

nVidia over here be like: "Hur-hur-hur, look at tha fire"

I really don't care nVidia. Can't you invest your ridiculous amount of money into something better than that?

If you can't even understand the basics of whats being shown, why try and critique it? You come across as the sort of person who would stand in front of a picasso painting and come out with "I could do better than that, looks ****, hur hur hur" :rolleyes:
 
Expanding on what jh30uk has said.

Nvidia obviously don't feel the need to work on a new separate API or audio when their main concern is graphics.

All mining has done for AMD gamers is increased card prices which is a bad thing.
 
Only 1/2 the consoles are not MS so MS will never allow Mantle on Xbone or to take over from DX.

Then PC market is split also.

Yes MS needs a kick up the butt and get next OS sorted and wish Billy boy would come back as some fools in past years have messed up his company.

As for one comment I read saying "AMD are better they have both consoles".

Well both Sony and MS approached AMD and Nvidia and said here is the budget can you build a GPU for us.

Some here will know Nvidia cost more to manufacture so they simply said no as it was to cost them money with no profit to be made.

Again some may know the console were subsidized for many years last gen and only once manufacturing got cheaper an issues resolved they started to make a profit, before then it was all the extras like Xbox Live etc. that made the money.
 
Woah!
Once again, Graphics section goes crazy.

I think you may of missed my point. I feel as though AMD seem to invest their money and efforts for the benefits of gamers more than nVidia do. nVidia can create damn good hardware, but at a cost, and don't really give the gamer much else.

No, AMD's API may not be used very widely and no their (terribly named) True Audio may not be adopted much. But they're doing something, they're pushing on and not just sitting there adding cool effects to games, they're doing stuff to progress the industry further for us gamers.
All this flameworks appears to be is a the next step for PhysX use.

My opinion, that's all. Sorry to offend.
 
Raining here too but hey, this is Wales after all.

As for the fire demo, very cool but I don't think we are going to be seeing it much unless nVidia have some sponsored game in the works, in which case it's either going to be set in Hell or the main weapon will be a flamethrower, or both - although I'm not sure how much use a flamethrower in Hell would actually be.
 
Only 1/2 the consoles are not MS so MS will never allow Mantle on Xbone or to take over from DX.

Then PC market is split also.

Yes MS needs a kick up the butt and get next OS sorted and wish Billy boy would come back as some fools in past years have messed up his company.

As for one comment I read saying "AMD are better they have both consoles".

Well both Sony and MS approached AMD and Nvidia and said here is the budget can you build a GPU for us.

Some here will know Nvidia cost more to manufacture so they simply said no as it was to cost them money with no profit to be made.

Again some may know the console were subsidized for many years last gen and only once manufacturing got cheaper an issues resolved they started to make a profit, before then it was all the extras like Xbox Live etc. that made the money.

Lets be honest. Nvidia never had a chance of getting into this Gen. Look at what Amd could provide with an Apu and compare that to what Nvidia could provide. It has been reported that Amd make $100 for every ps4 sold so there was plenty of profit to be made. I just put it down to Amd being a cpu and gpu manufacter on the pc side. Developers wanted something easier to code for more like the pc. Amd fit the bill perfectly as they can do a good job in both. Nvidia can do a good Gpu but not a cpu and intel can do a good cpu but there graphics are way behind. Add to the fact amd can do all this on one chip along with Sony and microsoft were said not to like working with Nvidia then you got your winner.

Anyhow this has nothing to do with flameworks.
 
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Woah!
Once again, Graphics section goes crazy.

I think you may of missed my point. I feel as though AMD seem to invest their money and efforts for the benefits of gamers more than nVidia do. nVidia can create damn good hardware, but at a cost, and don't really give the gamer much else.

No, AMD's API may not be used very widely and no their (terribly named) True Audio may not be adopted much. But they're doing something, they're pushing on and not just sitting there adding cool effects to games, they're doing stuff to progress the industry further for us gamers.
All this flameworks appears to be is a the next step for PhysX use.

My opinion, that's all. Sorry to offend.

And yet again, its not that one sided. Nvidia users get to enjoy these things which AMD users don't

- Shadowplay
- PhysicX
- Geforce experience (optimises not just ingame settings, but SLI profiles and driver level changes to make games work BETTER)
- Class leading 3D with 3D profiles constantly being forwarded via GE
- Multi GPU technology made by the people who invented it. It works without issues, plain and simple

But no, according to you, none of that exists or matters lol. Seriously people on these forums do make me laugh.
 
Yeah the smoke doesnt look right to me. Fire effects have always been a problem for games and films.

Always love a good tech demo though :)
 
And yet again, its not that one sided. Nvidia users get to enjoy these things which AMD users don't

- Shadowplay
- PhysicX
- Geforce experience (optimises not just ingame settings, but SLI profiles and driver level changes to make games work BETTER)
- Class leading 3D with 3D profiles constantly being forwarded via GE
- Multi GPU technology made by the people who invented it. It works without issues, plain and simple

But no, according to you, none of that exists or matters lol. Seriously people on these forums do make me laugh.

I don't understand why people are so uptight in here. Seriously?

- Shadowplay -- Taking what FRAPS did and applying it to hardware. Whilst a good idea, not really groundbreaking or require much effort.
- PhysicX -- I'll give you that, i do like what PhysX does but it's been around for years and infrequently expanded on, until now.
- Geforce experience (optimises not just ingame settings, but SLI profiles and driver level changes to make games work BETTER) -- For people who have no idea/can't be bothered to set up their graphics i assume? I don't know what this is.
- Class leading 3D with 3D profiles constantly being forwarded via GE -- I'll give you that, they certain did cater for the 3D gimmick very well.
- Multi GPU technology made by the people who invented it. It works without issues, plain and simple -- Nope, they just happened to buy 3DFX and reintroduced what they made.
 
Not too keen on the look of this. The flames remind me of those old CGI kids programs we used to get in the 90's, and the smoke is horrendous. But, it's only a tech demo, hopefully it can be put to better affect and made to look better.
 
- Multi GPU technology made by the people who invented it. It works without issues, plain and simple -- Nope, they just happened to buy 3DFX and reintroduced what they made.

For reference Nvidia SLI and 3DFX SLI are completely different technology, they don't even mean the same thing, the only thing they have in common is that they both let you use two GPU's together.
 
3DFX SLI is Scan Line interleave. It successfully stacked VRAM in an age where it was fundamentally possible and a very crude style of AFR

The only thing NV did was patent the name.
 
For reference Nvidia SLI and 3DFX SLI are completely different technology, they don't even mean the same thing, the only thing they have in common is that they both let you use two GPU's together.

3DFX SLI is Scan Line interleave. It successfully stacked VRAM in an age where it was fundamentally possible and a very crude style of AFR

The only thing NV did was patent the name.

And have the guys who invented it working for them...
 
@ Rossi~ , Fraps takes a FPS hit and movies are large, there was better Apps on market both pay for and free like Afterburner.

Added to use it fully you need pay.

I get this free as a bonus now on my GPU.

I think his days of a monopoly are over and I bet his sales show that.
 
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I don't understand why people are so uptight in here. Seriously?

- Shadowplay -- Taking what FRAPS did and applying it to hardware. Whilst a good idea, not really groundbreaking or require much effort.
- PhysicX -- I'll give you that, i do like what PhysX does but it's been around for years and infrequently expanded on, until now.
- Geforce experience (optimises not just ingame settings, but SLI profiles and driver level changes to make games work BETTER) -- For people who have no idea/can't be bothered to set up their graphics i assume? I don't know what this is.
- Class leading 3D with 3D profiles constantly being forwarded via GE -- I'll give you that, they certain did cater for the 3D gimmick very well.
- Multi GPU technology made by the people who invented it. It works without issues, plain and simple -- Nope, they just happened to buy 3DFX and reintroduced what they made.

Uptight? Its what happens when having to read utter rubbish on this forum all the time instead of accurate information.

You clearly don't understand what geforce experience actually does so just try and pass it off as some sort of retard program. Congratulations on being short sighted on that one. As for shadowplay, not having to buy an expensive hardware recording tool to capture 1080p 60fps content with no slow down, in an age where every man and his dog has a twitch account, is a massive bonus. Fraps has a massive CPU overhead, whilst shadowplay doesn't.
 
And have the guys who invented it working for them...



Nope. AFAIK 3DFX disolved, NV paid a large sum and acquired their patents stock and technologies. I doubt many staff went on to work for NV although I could be mistaken.

Again the ONLY resemblance the two technologies have are in the name and the fact they link multiple cards together.
 
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