question regarding the future of 4K screens. Can any PC game be displayed in 4k?

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if you have a 4k monitor, does that mean any game in your library will be able to display in that resolution? Wont the game have to be fully rendered in 4k to display the image properly? wont it look naff if it's just upscaled to 4k

Just a few thoughts im having here today and a question im not sure of what the answer is.
 
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if you have a 4k monitor, does that mean any game in your library will be able to display in that resolution? Wont the game have to be fully rendered in 4k to display the image properly? wont it look naff if it's just upscaled to 4k

Just a few thoughts im having here today and a question im not sure of what the answer is.

No, not every game but many recent games do, the actual resolution is 3840 x 2160. a lot of games look really good in the resolution, especially the line-drawn adventure games.
 
Imo, I don't think it'll be worth gaming or even buying a 4K for quite a long time unless you do photo/video editing or other production work!
If you had plenty of money i bet you would be tempted to try Ultra high definition?. Or try downsampling?. I like the sound of "Pixels Per Degree of Vision (PPD)" . Expensive hobby is gaming and benching :D

www.geforce.co.uk

..."the biggest overall benefit of 4K is the massive increase in Pixels Per Degree of Vision (PPD). Folks in white coats believe an eye in good working order can distinguish 50 Pixels Per Degree of Vision, taking into account the amount of pixels per inch of screen, and the distance of the viewer from it. With gaming monitors we tend to sit far closer than we do with TVs, and so the screen begins to envelop our cone of vision.

Using the average eye quality and view distances determined by scientists, a 27 inch 1920x1080 monitor, the most popular size and resolution, has a PPD of 19.3, meaning there are 19.3 pixels to guide the eye per degree of vision when sat 20 inches away. When observed closely, the screen can appear grainy, and the individual pixels are easily distinguished. 30 inch 2560x1600 monitors, first introduced in 2006, improve matters somewhat, upping the PPD to 24.7, and the visible quality of the screen by 28%.


New 4K, 31.5 inch 3840x2160 monitors crank the PPD all the way up to an unprecedented 35.6, increasing the visible quality of the screen by 84% when compared to the 1920x1080, 27 inch screen. This tight grouping of pixels per degree of vision helps textures appear more realistic, makes text, numbers and HUDs amazingly sharp and defined, and makes individual pixels nigh on indistinguishable. Scientifically, your eyes begin to believe that the game rendered on-screen is as real as the Real World, drawing you in and immersing you like never before."


With a PPD of 35.6, the quality of 31.5 inch, 3840x2160 4K monitors is 84% higher than the quality of 27 inch, 1920x1080 HD monitors, significantly increasing the image quality of every single screen element.





Of course, to play games at 4K you’re going to need a top-end system, one that features SLI GeForce GTX 770s, GTX 780s, or GTX SLI TITANs. Only these configurations have the performance to power games like Assassin's Creed IV: Black Flag, Batman: Arkham Origins, Call of Duty: Ghosts, and Watch_Dogs to their maximum potential.
 
Most modern DirectX/OpenGL games will render the image at whatever your desktop resolution is set at. There are a handful of older exceptions and obviously games running with fixed resolution assets, ie 2D adventure games will get upscaled.
 
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