Dark Souls II Gameplay Tips and Spoiler Thread

Thanks mate i think thats the best way to do it, much easier than going straight to where i was lol

What covenants are people in? Im in one but nothings happened with it so far, from the guy in majula near the death counting statue thingy
 
Thanks mate i think thats the best way to do it, much easier than going straight to where i was lol

What covenants are people in? Im in one but nothings happened with it so far, from the guy in majula near the death counting statue thingy

The Way of Blue is a covenant which attempts to summon members of another Covenant, the Blue Sentinels, whenever you are invaded.

Online seems to be a bit dodgy right now (expected), I've only been invaded once and the guy ran off a cliff. I'm currently not in a covenant as I'm waiting for Sunbros 2.0.


White Kngihts - If you come across a white armoured knight sitting on the ground, he is am Heide Knight and they are basically like Dark Knghts, they are guaranteed to drop a Heide weapon which are very good.
 
Last edited:
The Way of Blue is a covenant which attempts to summon members of another Covenant, the Blue Sentinels, whenever you are invaded.

Online seems to be a bit dodgy right now (expected), I've only been invaded once and the guy ran off a cliff. I'm currently not in a covenant as I'm waiting for Sunbros 2.0.


White Kngihts - If you come across a white armoured knight sitting on the ground, he is am Heide Knight and they are basically like Dark Knghts, they are guaranteed to drop a Heide weapon which are very good.

Ohh is he the one sat by a tree near the start if the forest? I left him be! Maybe worth going back and pwning him :) making a tonne of progress tday, i have set myself a rule to kill a boss solo, then pop my sign down for 4/5 times to help others

Really enjoy it, i joined another convenant in tower of the flame area
 
Ive just killed the last giant and im stuck as to where to go next, first boss ive killed and didnt find him too bad to be honest, enjoying the game so far though!
 
**** YOU FROM, "herp derp everyone hated the Maneater and Gargoyle fights, lets put in a fight with 3 of them at once".

And you know what happens when you kill one of the three? ANOTHER ONE SPAWNS.

Ass holes.
 
Last edited:
**** YOU FROM, "herp derp everyone hated the Maneater and Gargoyle fights, lets put in a fight with 3 of them at once".

And you know what happens when you kill one of the three? ANOTHER ONE SPAWNS.

Ass holes.

They've honestly tried to one up themselves and I'm really not enjoying it. They've made movement more sluggish and there seems to be more enemies at a single time which would be a problem if it weren't for the sluggish movement. The difficulty curve up until O&S and the DLC (if done around SL 60-80) in Dark Souls was perfect in my opinion.
 
I actually found it to be a quite entertaining fight, very stressful but the key is just being hyper aggressive.

I do however totally agree with the "more enemies" thing, they seem to have just tried to pack as many into every space possible, it kind of takes away from the experience.

Lost Bastille is a great exmaple of this, at one point you come up against 3 sets of 3 Greatsword wielding knights, if you aren't careful you can aggro 6 at once, and the only way to avoid this is to KNOW they are there. It just seems a bit over the top really.

Not to mention I've come across far more enemies in this game with incredibly cheap attacks, against Lost Bastille has these evil ****ing zombies whose main ability is to fall over at you and explode, taking about half of your health and knocking you down, there are rooms containing upwards of 5 of these.

Another thing that regularly rustles my jimmies is how unreliable the lock on system is in this game, half the time I lock onto something completely out of view and half the time after a kill it doesn't. lock onto anything especially the thing right in front of me,
 
Last edited:
Spoilers for Cathedral boss:

Holy ****. Bringing Ornstein back was awesome :D. I was half expecting him to go super sized when he died though. Fairly easy since his pattern is exactly the same as the original but fun nonetheless!
 
Had a quick go last night. Subscribing to this as I died about 8 times. Twice was in the house with the old woman because of an accidental button press!
 
Had a quick go last night. Subscribing to this as I died about 8 times. Twice was in the house with the old woman because of an accidental button press!

I played and died a lot last night too, mainly to the large rat / rhino things
 
Spoilers for Cathedral boss:

Holy ****. Bringing Ornstein back was awesome :D. I was half expecting him to go super sized when he died though. Fairly easy since his pattern is exactly the same as the original but fun nonetheless!

Great boss, fair fight too! I like ones like that where it feels like a proper fight with a chance of winning! Thought the same as your spoiler too, was expecting something bad to happen ;)
 
Went on a bit of an explore and found a really nice axe, never really used them in souls games but this one does lightning damage too! Now im in the area that featured in the beta months ago!
 
Great boss, fair fight too! I like ones like that where it feels like a proper fight with a chance of winning! Thought the same as your spoiler too, was expecting something bad to happen ;)

Yup. I love how they've gone for quite a lot of human-esque boss fights like Artorias (who's my favourite in Dark Souls 1). Always feel fair and less gimmicky.
 
Really enjoying it tonight. I played about 5 hours without seeing a boos, as I was just exploring and getting used to it. Tonight I did the last giant and the persuer(great fight, really reminded me of false king from Demon's).

I started as a dual wielder but tbh, I feel naked without a shield in this game so I am regular sword/shield now. The armour underneath the platform after pursuer is pretty decent, and I have managed to use the chest piece whilst keeping under 50%, so I'm happy with that!
 
That trap in the Lost Bastille is so ****ing cheap. A door to nowhere isn't too bad, but the fact an enemies magically appears behind you is ********.
 
Right, having trouble with the ruin sentinels. Could I go to another are and come back?... I went there after beating the Persuer. I can't seem to find any other areas atm.
 
Back
Top Bottom