Ouch the DF analysis of this doesnt pull any punches, surprising considering the author:
http://www.eurogamer.net/articles/digitalfoundry-2014-titanfall-next-gen-face-off
A fun game poorly made seems to summarise it well, considering all the concessions made to maintain 60fps. More indicative of a rushed game or a poor developer than the hardware it runs when you compare it to PC performance/graphics...
Really surprised considering how important this was to MS. I dont understand why it wasnt delayed to get the frame rate in check at least, nor why 720p is such a stigma when the final solution is a worse compromise...
ps3ud0