Permabanned
- Joined
- 8 Jan 2010
- Posts
- 10,263
- Location
- UK
Are you playing on group A or group B servers?
Makes no difference which server I play on. Both A and B are the same unfortunately.
Are you playing on group A or group B servers?
Nice!
Played boat loads of BF4 this weekend. I'll tell you this much, the feeling when you get a RPG triple kill on a minibird never gets old![]()
(happens more by chance though).Did you shadowplay it Kiwi?

Also, you all need to read this http://www.esl.eu/eu/bf4/forum/3128/31579/1166700/?singleposting=8686003&postcount=2. All good info from ESL EMS One regarding hitreg / network updates etc
I also mentioned the abusing of the "low" Setting of tickrate because i see someone posted it before somewhere, BUT you cant abuse it because it isnt tickrate per se, but updaterate, he used the term Tickrate as an easy explanation for the effect it is causing, so the setting only puts down how much you recieve from the server, and the other way around.
Did you shadowplay it Kiwi?
Also, you all need to read this http://www.esl.eu/eu/bf4/forum/3128/31579/1166700/?singleposting=8686003&postcount=2. All good info from ESL EMS One regarding hitreg / network updates etc
thats a great post
thanks for sharing. Interesting to hear some proper in depth comparisons between BF4 and other frostbite engined games. Lord knows why they made the decisions they did.
Did you shadowplay it Kiwi?
Also, you all need to read this http://www.esl.eu/eu/bf4/forum/3128/31579/1166700/?singleposting=8686003&postcount=2. All good info from ESL EMS One regarding hitreg / network updates etc
And altough im not sure if it is getting changed with the next Patch or not, part of the reason that BF3 was snappier than BF4 has to do with the priorisation of the packets, BF4 says Animations, sound and muzzleflashes first, while it was damage and bullets first in BF3, which gives you ofc better chances of using cover to your advantage
Did you shadowplay it Kiwi?
Also, you all need to read this http://www.esl.eu/eu/bf4/forum/3128/31579/1166700/?singleposting=8686003&postcount=2. All good info from ESL EMS One regarding hitreg / network updates etc
woll3 said:And just to mention it, servers that arent getting restarted a lot are starting to "leak", and might prefer different clients depending on when they joined, and what slot they are occupying. So the recommendation is to restart the server before every match.
Thats one of the things I've seen mentioned on CTE, when they restarted all of them and everyone started playing again it was like a different game...
Wait wait what... they are actually going to fix the hitreg issues now?
Nah every round for pub would be ridiculous! For comp maybe...
Didn't they say ages age they were going to restart all servers early every Tuesday morning?
Not sure if it's been posted but NVIDIA 337.88 WHQL are out as of yesterday. Looks like they made an update to the SLI driver for BF4 for those that are interested.
Every other Tuesday for console, server admins on PC have to restart their own servers, I know many do this.