Caporegime
- Joined
- 18 Sep 2009
- Posts
- 30,563
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- Dormanstown.
And developers lie, like every time they're bringing out a game 
"IT'S GOING TO BLOW YOUR MIND"

"IT'S GOING TO BLOW YOUR MIND"
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SNIP
You may well have responded to it, but it was nothing relevant or meaningful.
It's not as simple as that. They have knowledge - don't think anybody has disputed they know better - but they're also (currently) intrinsically linked to AMD. If you're taking what they say at face value then you are being gullible. Not to say everything they say has been spun or anything like that but you can't just follow what they say and regurgitate it as absolute like a sheep.
There is that but Matt doesn't like it if you call his mates liars.
DICE: "We will never charge for DLC"
Awkward.


Well we'll see won't we. No doubt the next civ game will have DX11 DC and we can compare it to Mantle and see if they were telling the truth or not. I know what my money is on.
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.What relevance does that have to this?
Its just funny when you see resident experts in action. Can't help but chuckle.![]()
And developers lie, like every time they're bringing out a game"IT'S GOING TO BLOW YOUR MIND"
Well we'll see won't we. No doubt the next civ game will have DX11 DC and we can compare it to Mantle and see if they were telling the truth or not. I know what my money is on.
What is it with you lot taking examples of a more general point as the point itself.
To be honest, I couldn't care less about the specific example of Civ 5 - I don't think Andy does either. He was using that as an example of a more general point and to my eyes the example fits the point he was making. Focusing on the example itself is bad debating skills.
Unless I'm being very silly, is anyone actually refuting that Mantle will give the greatest performance in Civ? Because I'd be pegging on my AMD GPU set up over 780, but that doesn't make the developers inherently correct.
Shrewd, no? How long is StarSwarm? 5 minutes.I was responding to your deferred contexts claims.
Actually he responded to me first after i asked a question about them.
Well we'll see won't we. No doubt the next civ game will have DX11 DC and we can compare it to Mantle and see if they were telling the truth or not. I know what my money is on.
Getting back on topic and not calling people names, if GameWorks is so bad, how come it took a 780Ti at over 1400Mhz to beat a 290X at 1250Mhz in Batman Arkham Origins Matt? I don't care what happens when the settings are turned down, you have close relations with Joel and he never replied to that question either when I asked him. If GameWorks was gimping performance on AMD or even not allowing AMD to optimise, how is GameWorks so bad for the industry?
BF3 also used Command Lists and that game also showed a 10-20% vendor bias.
Frame Rendering
Ability to control Video and DX rendering not available in DX runtime. Requires NDA Edition for full control of this feature.
I'm not getting drawn back into the GameWorks debate again Greg, I've said my piece on that for now. I can put you in touch with Joel via trust if you want though, you can ask him yourself then.
Lol this thread is about GameWorks and Mantle and it is a simple question surely? If GameWorks locks AMD out of optimizations, how come the 290X is faster than the 780Ti in Batman AO when all the settings are turned on?
From what you and others keep spouting, surely nVidia would stomp on the 290X with ease.
both, stock for stock and the 780ti needs a much much larger OC to equal / best the 290X at max settings
Yeah, most Titan's top out at bout 1200mhz without voltage mods (e.g. custom bios) and 780's not much better, but 780ti's will hit 1300+ pretty easily
VSG's score in that thread was at 1463mhz
where as Kaap's 290X score is at 1250mhz
hence why Gregster is saying, what is the problem with Arkham City / GameWorks, if you need an abnormally high 780TI OC to beat a 290X, surely if the game was rigged then the 780ti's would be stomping all comers with no 290X sitting at the number 2 spot
the extremetech article that started all this was written well after release, and the article writer ONLY tested a 290 an a 770 and specifically at lower settings, when you start running the game at different settings and on a range of cards, all of a sudden the "vendor bias" is not so apparent
Deferred contexts improve performance for the first five minutes of gameplay, then the accumulated contexts eventually slow down the framerates below an engine without them. But how long do benchmarks take?Shrewd, no? How long is StarSwarm? 5 minutes.