Games EA and SEGA have destroyed?

One of the main reasons for the quality of games franchises going down is culture of pre ordering.

Where's the incentive to release anything any good or in good working order? If they've already got most of the money they will make on a game before we've even played it.

I'm not saying it's a justifiable reason, but we don't help ourselves when we ate prepared to hand over the money before we know if it works or it's any good. The lack of demos and review embargoes doesn't help either.

And as far as Battlefield goes, it's not EA that that make a sequel on the same game engine with more bugs than the previous one. DICE seem to be able to forget absolutely every they learn about their own game engine from one release to the next.
 
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One of the main reasons for the quality of games franchises going down is culture of pre ordering.

Where's the incentive to release anything any good or in good working order? If they've already got most of the money they will make on a game before we've even played it.

I'm not saying it's a justifiable reason, but we don't help ourselves when we ate prepared to hand over the money before we know if it works or it's any good. The lack of demos and review embargoes doesn't help either.

And as far as Battlefield goes, it's not EA that that make a sequel on the same game engine with more bugs than the previous one. DICE seem to be able to forget absolutely every they learn about their own game engine from one release to the next.

Well lets just simplify it to that the general consumer is stupid and will pay for anything that has a big name attached to it. Just like Hollywood, you can churn out trash and people will pay for it so why change a working model? Gaming has become more of a social norm now and people who called gamers nerds 10 years ago are now playing the very same games. As such the quality has dropped to appeal to mass market and it's all about big names, celebrates and spending more on marketing than making it.

Trying to make a game like the "good old days" is almost a sure fire way to financial suicide. New ideas are very risky and no big studio wants to jeopardise what they have cause the industry is so cut-throat, full of clones of ideas that worked. Safer to just release another Tacticool warfare game starring Kevin Spacey with mediocre gameplay. Indie studios can only do it due to low development cost and the proliferation of platforms like Steam which give you a whole market to promote to.
 
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While I'm not disputing that some games are worse off than they used to be, it doesn't help with people saying a series is destroyed just because they do not like the new games. Aa for Tiger Woods, didn't EA always have the license? Could easily be the developers who are running out of ideas.
I would like and enjoy BF4 if it actually worked properly.
 
C&C Genrals was a good edition to the franchise and was relaesed with EA as its publisher.

I have to say Wing Commander EA have owned the rights to this game for well over a decade and haven't done anything with it. Hopefully Chris Roberts new game will show how wrong they are to sunb the space genre.
 
Rome 2 total war although not sure who to blame on this one CA or Sega?

Bit of both, but I'm more inclined to blame CA because it was their game and even with SEGA pressure they didn't have to release a game for the idiots... I mean the masses. They already had a huge loyal fanbase that would have bought it. CA will never get anything out of me again other than abuse.
 
Someone mentioned COH2? Is it that bad? I miss playing COH and was going to get the new one.... looks like I should avoid then :(
 
I know it's been mentioned but syndicate - my love for the original was immense so I was devastated when they created a by-the-numbers FPS that yawned mediocrity. And that sums up EA for me - taking something great and turning it into a bland, unoriginal cash-cow.
 
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